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Modern U/W/G Flicker

Modern

gillgrower94


Sideboard


Kind of new to Modern, but I had this idea that plays with enter the battlefield triggers and Cloudshift. One of the biggest combos I found was Cloudshift + Fiend Hunter that exiles a creature permanently and that was the inspiration of the deck. Any feedback is much appreciated!!

Early Game: Play the low drops to either gain life or draw cards to move through my deck.

Mid Game: Have good board state of creatures with the ability to Cloudshift and Turn to Mist to either gain more life or draw more cards. If my board state is iffy than I would have the Oblivion Ring and Detention Sphere the control my opponents board state. Turn to Mist has the ability to remove there board state for a turn as well.

Late Game: Draw enough cards to get to my two "win conditions" Thragtusk and Sun Titan. Protect them with Cloudshift, Turn to Mist, and Ghostway which only helps my board state even more.

Win Condition: Have enough creatures pelting them with damage for the kill while being protected with life gain.

Right now it is for casual play, but I would like it to be able to get to competition level in the near future. Questions I have are: Can it be faster? What sideboard cards should I go for some of the popular modern archetypes? Are there better U/W/G creature removal cards that can help me interact with my opponents boards state more?

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Date added 9 years
Last updated 8 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 2 Mythic Rares

22 - 4 Rares

17 - 2 Uncommons

12 - 7 Commons

Cards 60
Avg. CMC 2.73
Tokens Beast 3/3 G, Insect 1/1 G w/ Flying, Deathtouch
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