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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
xraider on Play EDH they said, it will be fun they said
1 week ago
Craeter Your comment reminds me of my first build for my Hokori deck. Back then, I used Unwinding Clock and Mycosynth Lattice. Pure nostalgia. In the past, this combo didn’t do enough, but I definitely want to test it again now that the deck works a bit better. I hadn’t heard of Laser Screwdriver before, but it’s definitely worth testing further.
Craeter on Play EDH they said, it will be fun they said
1 week ago
Cool deck concept. I'm wondering isn't this Commander anti-group hug (group shove?) IE it taps down all of your lands too? I'm assuming your game plan is to get by on the Mana Rocks, although the opponent could do the same.
I'm thinking Mycosynth Lattice (all lands are artifacts), Unwinding Clock (untap your lands), and Laser Screwdriver (mana rock plus tap opponents mana rocks / lands), Enlightened Tutor to search for Mycosynth or Unwinding. You could even destroy target artifacts to remove opponents lands too.
Icbrgr on Thoughts on my Deck?
1 month ago
Hard to say with the commander because you draw soooooo much.... my brother runs the commander and I absolutely hate it... Unwinding Clock amd Intruder Alarm nonsense. I personally would make some cuts for more lands/mana rocks but again the draw in the deck is nuts.
Goldberserkerdragon on
1 month ago
Hahaha, not to burst a bubble Craeter but yeah I figured anyway I could activate her cheat ability more or double it, etc., to add. I did the best with what I have atm, but that Unwinding Clock is definitely nothing to sneeze at. Definitely with some Mycosynth Lattice action.
Craeter on
1 month ago
True, just thinking from a ramp perspective. Reducing Svella's first ability allows for easier mana generation as well. Seems to me like the main drawback for Svella is how expensive the tap abilities cost. Unwinding Clock maybe could be useful too to get refunds on the Icy Manaliths on the opponents turn for instant effects. For instance, if you already have a bunch of them late game and leave Svella untapped, then they untap on the opponents turn and you can cheat out something big on their turn after they declare attackers.
RiotRunner789 on Equip
3 months ago
Ichor Wellspring: Are you bouncing or recurring this? Not worth it otherwise.
Unwinding Clock: Not enough artifact lands or Mycosynth Lattice.
austintayshus on Galaxeth wants all the treasure
6 months ago
Looks fun!
I might recommend Smoke and Tangle Wire if you want more stax.
Also, Unwinding Clock could be great with your commander turning your artifacts into mana rocks
DarkKiridon on Hanna, Myr Navigator
6 months ago
Not sure how I came across this deck but I like it! :D
Unwinding Clock could be useful in here especially with Myr Matrix. Isochron Scepter and Silence could be fun since you already have Teferi, Time Raveler.
Check out my Shorikai artifact list if you want, but its more budget friendly. Shorikai Drift
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