How does Imi Statue + Unwinding Clock interact?

Asked by theorem13 8 years ago

If I understand correctly, no one would be able to untap more than one artifact per turn. But with Unwinding Clock I could untap all my artifacts on their turns. Now what gets me is my turn. Wouldn't the can't rule of Imi Statue override me being able to untap all of my artifacts, so I'd only get to untap one per turn? I'm looking at this for an interaction between Kill Switch and Mycosynth Lattice.

Tunde says... Accepted answer #1

Well first, Imi Statue says that you cannot untap more than one artifact during "their" untap steps. Therefor, it doesn't even affect you on another players turn. Second, Unwinding Clock does not affect you during your own untap step. So in short, you could untap all of your artifacts during other players' turns but only one during your own.

January 27, 2016 11:15 p.m. Edited.

theorem13 says... #2

Imi Statue specifies players. So in general I would count. So I knew I was good there. And I know Unwinding Clock won't affect me on my turn. I just wanted to verify as I've seen the combo used before but just recently learned the whole can't mechanic and still don't fully grasp it (and they broke the rule). As I've been out of magic for awhile. Thanks for the help. :)

January 27, 2016 11:31 p.m.

Tunde says... #3

I will say that Unwinding Clock does not work well with Kill Switch since you do not get the option to keep it tapped. During another players' turn you are forced to untap everything assuming some kind of freezing is not in effect on one (or more) of your artifacts (like the detain ability on Lyev Skyknight) because of the Unwinding Clock.

January 28, 2016 12:34 a.m.

This discussion has been closed