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After a few tips this is the current working build for my Angel deck. It's being run as an aggro deck which can get Avacyn out as early as turn 4 with any another angel before it on turn 3.

The main idea is to get as much mana growth through Ranger's Path s, Rampant Growths, Somberwald Sage and Avacyn's Pilgrim as quickly as possible to start getting the big guns out.

Angelic Skirmisher I use to tweek each combat as neccessary.

Sublime Archangel is an obvious choice in an angel deck, especially in the early stages when you only have 1 or 2 flyers out, it can turn another 4/4 flyer into a 6/6, minimum, even more if a few of my ramp creatures have managed to stick around.

Who wouldn't want an angel that if you touch, you die.

Bow of Nylea serves a little added bonus of deathtouch, while also giving the option of giving my creature a boost, taking out a flying chump blocker, or giving a small boost to my life total, whatever's needed at the time.

And Descendants' Path is in for obvious reasons. Being a fairly tribal deck, with almost a quarter of it being Angels, this will help boost the number of creatures coming out.

Once either Akroma's Memorial or Avacyn, Angel of Hope come out, it almost always means game over.

If anybody can give any tips or ideas where I can improve this any further, it would be very much appreciated.

Cheers everyone!

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Updates Add

Hey guys,

I'm finding that this deck performs well and wins the race against midrange decks, but falls down to control and aggro.

Control either counters or destroys my mana fixers, and burn just burns them.

Any tips for what I can add and remove to counter this happening?

Help much appreciated.

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Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

8 - 0 Mythic Rares

21 - 0 Rares

13 - 0 Commons

Cards 60
Avg. CMC 3.89
Folders Ramp Ideas, Cool Deck, good, Faves to test, Angel, Interesting Decks, Angels of Awesome, 3 costly decks (150+), Modern, Angels
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