Ragin' Omanth and the Elemental Wrath

Commander / EDH HybridPK

SCORE: 1 | 360 VIEWS | IN 1 FOLDER


Unnecessary Changes —July 9, 2016

I decided to make a few tweaks to the deck, for better or worse.

Removed Bloodbraid Elf, Added Zendikar Incarnate : Adding another elemental that gains power based on my land count seemed like a good choice.

Removed Spawnwrithe, Added Tireless Tracker : This seems like an odd one, but I like the idea of getting more card draw from land drops.

Removed Thicket Elemental for Ulvenwald Hydra : My thought here was that I could get a big creature, another land, and then another creature with Ulvenwald Hydra, at the cost of one more mana.

Removed Rakka Mar, Added Generator Servant : I liked Generator Servant a lot when I played Standard. It helps out my curve more and can grant two creatures haste if I plan it out.

Removed Gruul Turf, Added Cinder Glade : I hate bouncelands. Cinder Glade will rarely enter tapped.

Removed Soul's Majesty, Added Shamanic Revelation : For one more mana, I can get almost the same card draw power or greater, and I will be gaining a bunch of life.

Removed Signal the Clans, Added Second Harvest : Just in case someone boardwipes me, I can get a bunch more tokens, and a bunch more lightning bolts.

Removed Snake Umbra, Added Triumph of the Hordes : This is a questionable choice since Omnath, Locus of Rage has no protection, but Triumph of Hordes is a potential win condition.

Removed Mountain, Added Forest : You know, mana balancing and stuff.