Madness in my two favorite colors.

Madness Outlets:

Alms of the Vein: Cheap and easy, good against aggro decks.

Just the Wind: Cheap and slows down the opponent a lot.

Murderous Compulsion: The premium madness removal spell. I love it.

Gisa's Bidding: Two 2/2 Zombies for 3. Sounds good to me!

Chilling Grasp: This ones more expensive for Madness, but the effect is worth it. Pinning down two creatures can be devastating.

From Under the Floorboards: Three 2/2 bodies for 5 mana is already good, but the added late-game potential of even more zombies makes this card amazing.

Voldaren Pariah  Flip: This card is amazing on turn 5, but casting it on turn 3 or 4 with madness is insane. The zombies from From Under the Floorboards combos well with it's abilities also.

Madness Enablers and Win Conditions:

Cryptbreaker: The perfect 1-drop. A madness enabler that had an added card draw ability.

Thing in the Ice  Flip: Dropping this on turn 2 and then unloading a few instants or sorceries with madness is the main win condition for this deck. It will bounce away all of those enemy creatures (humans), but Wharf Infiltrator, Forgotten Creation, and Geralf's Masterpiece will all stick around.

Wharf Infiltrator: This card has it all; evasion, card draw, madness enabling, and it even has the ability to spawn 3/2 horrors when madnessing creatures such as Voldaren Pariah  Flip. Beautiful.

Forgotten Creation: This horror has a solid 3/3 body with some evasion, but the ability to discard into madness for free every turn and then replace all of the cards afterwards is unstoppable.

Geralf's Masterpiece: This isn't a reliable madness enabler, but a huge flyer is important for the deck and madness makes it very easy to manipulate the Power and Toughness making it a real threat.

Please upvote and give me your opinions! Your help is very appreciated.



brox.p says... #1

I like it!

Forgotten Creation really shines in this deck! :D You can cast almost everything when you loot your hand during your upkeep. Turn 5 Voldaren Pariah  Flip for mana symbol bmana symbol bmana symbol b and drawing a replacement card is great!

Cryptbreaker provides early necessary card draw.

July 25, 2016 2:15 p.m.

Tommy_Mag22 says... #2

Really like this deck!

July 25, 2016 3:23 p.m.

Gnaarf says... #3

It's a pity Monastery Siege is no longer in Standard... Skeleton Key is my replacement for that. In your case the key's skulk is wasted on Wharf Infiltrator and Forgotten Creation, though the draw-discard would still work.

Also Heir of Falkenrath  Flip is a good early agro.

About Thing in the Ice  Flip: It makes total sense in the deck! Would never cut it in competative environment! But has nothing to do with the madness-theme.

July 25, 2016 7:16 p.m.

The11thLegend says... #4

I'd put Gisa's Bidding shines in these decks, it helps me get around Subjugator Angel and other tap-downs in the format

July 25, 2016 7:46 p.m.

The11thLegend says... #5

If you want you can check out my "more zombie, less madness" themed deck for standard, it's Standard Zambies are Playable

July 25, 2016 7:48 p.m.

The11thLegend says... #6

+1 upvote on my end

July 25, 2016 8:12 p.m.

Izu_Korasu says... #7

too many non-zombies, especially with cards like Cryptbreaker whos draw gets severely limited by it basically being the only non-token zombie (most of which come into play tapped)

Thing in the Ice  Flip seems bad with all the new horrors running around, even mono-w humans has some new horror toys (and its only a 0/4 defender making it extra vulnerable) if humans are a concern, Shambling Goblin 2-1's most decks in the early game. (i think spirits will be the the main issue)

the biggest problem seems to be that Forgotten Creation forces madness at your upkeep, meaning your mana will mostly all be used up, (limited timing for madness on opponents turns/instant speed) which leaves you vulnerable.

maybe consider other madness outlets like Haunted Dead (combos great with prized amalgam) over the creation, because unless you add Sphinx's Tutelage all that extra draw/discard seems wasteful.

July 27, 2016 2:17 a.m.

Tommy_Mag22 says... #8

Izu_Korasu Forgotten Creation will enable madness and will be effective because it's untap-upkeep-draw step so all your mana will be untapped!

July 27, 2016 3:46 a.m.

Tortuous_TG18 says... #9

I would recommend Murderer's Axe primarily to be a madness enabler and to buff one of your creatures while you're at it. Drunau Corpse Trawler shines in these decks not only for spawning a 2/2 body in addition to it, but you also have a way to stop aggro: deathtouch. You pay only mana symbol 2mana symbol b to give a Zombie deathtouch and that will serve one of two purposes, depending whose turn it is: 1.) It will give you an unblocked attack with a large Zombie, such as the Masterpiece. 2.) It works well to make a Zombie an ambush blocker, putting an end to an attacker quite easily, especially with all those 2/2 Zombies you're spawning (Conveniently, the Trawler spawned one). Other than that, it looks great! I'd run it any day of the week! If you want to see some Zombies in Commander (hasn't been EMN updated) my Commander deck will be posted here------>B/U Grimgrin Zombie DeckTell me what you think of it. Thanks and hope this helped.

July 27, 2016 8:43 a.m.

Tortuous_TG18 says... #10

Also, Creeping Dread is a great way to toy with people while enabling madness on your half.

July 27, 2016 8:44 a.m.

CaptainLick says... #11

Izu_Korasu There are 8 creatures that are zombies and the 2 Gisa's Bidding give two untapped zombies each. The draw ability on Cryptbreaker is more of a late game engine anyway.

Thing in the Ice  Flip is what I designed this deck for so i would rather change the deck around it than take it out.

Mana is untapped before upkeep, so I would have all of my mana available for Forgotten Creation and it's discard ability.

July 27, 2016 2:17 p.m.

Gnaarf says... #12

I currently ponder how to fit Sea Gate Wreckage into the deck... There are so many double-colored cards >.<

July 27, 2016 2:49 p.m.

Gnaarf says... #13

Gnaarf correction: Did not think while typing... did not mean double-colored cards, but cards with two colored mana-symbols in their cost. sorry

July 27, 2016 2:57 p.m.

Izu_Korasu says... #14

im aware the turn order is untap->upkeep->draw, but that's the problem.

if you choose to wheel, your essentially choosing to tap your mana now ...before you draw.. before you attack... before your opponents turn, and choosing to remove the most powerful thing about madness (instant speed casting). Meaning Forgotten Creation makes this deck worse, also forces madness spells over solid and powerful removal/bounce/counter effects.

if you really like creation, Sphinx's Tutelage seems like an auto add. allowing you to possibly mill them out with creation draw triggers.

but i would suggest a less madness, more Jace's Sanctum route for a deck more centered towards Thing in the Ice  Flip, where you actually have countermagic and interaction (to keep thing alive, and to combat aggro).

July 27, 2016 11:28 p.m.

CaptainLick says... #15

Izu_KorasuThank you for your input! I will have to do some testing and see how the changes work.

July 28, 2016 1:50 a.m.

gabrjaws says... #16

This deck is great, Geralf's Masterpiece is such a disappointing card. It looks powerful on paper, but the recursion effect is just plain wrong, for multiple reasons, first being, it costs a mana too much, then it costs the addition of every card in your hand leaving, which in some cases can actually hurt the Zombie plan. Not to mention his body isn't too impressive with all the -1/-1's getting tossed on him. Mindwrack Demon might actually be a better option if he had the horror creature type. I'm really happy to see my favorite zombie in standard is getting some love Cryptbreaker's just so fun to clog the board with, he also works great with psyching the other player out making them think you have a Negate, Grasp of Darkness, Fatal Push, Dispel or even Ceremonious Rejection. The best sideboarded cards in a deck with Cryptbreaker is low cmc control spells. Metallic Mimic might do some fun stuff in here, maybe just as a two drop. Great deck!

March 16, 2017 3:04 p.m.

DirtCadaver says... #17

Made any changes since Amonkhet

June 8, 2017 3:28 p.m.

dthoreson813 says... #18

I want to play black blue again now. Too bad we're so close to rotation.

Once ixlan gets here, I'll be sure to try something in these colors.

Nice job!

August 2, 2017 12:04 p.m.

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