Forging Suns Out of Skulls

Commander / EDH Phaetion

SCORE: 47 | 84 COMMENTS | 25745 VIEWS | IN 27 FOLDERS


The Fate of Kalemne —March 1, 2016

First off, don't worry if it sounds like the deck is discontinued, it's never going away, but I want to mention where the direction is from here.

Before that though, let's talk OGW: I didn't like anything from there, to be honest. Maybe Make a Stand, Needle Spires and Chandra, Flamecaller, but that's it.

The deck currently resides in my edh-box-1 and yes, I am considering revisiting it in the coming weeks, and it will be up to date. I'll update the post with more permanent changes that I come across.

tendouji says... #1

a quick change I would suggest is to take out Orim's Thunder for Vandalblast. Otherwise, great deck!

December 28, 2015 9:05 p.m.

Phaetion says... #2

tendouji: As much as Vandalblast would be a good card here, I can't really add it in place of Orim's Thunder. Thunder can destroy either an artifact or enchantment whereas 'blast only destroys artifacts. Just the wording there matters. Though if I can find room for it, I'll consider it. Thanks though. :)

December 28, 2015 10:17 p.m.

tendouji says... #3

@Phaetion: As a new Kalemne user, I would like to know your opinion and thoughts on some cards I am thinking of putting in.

Chained to the Rocks is a one cost exile that may possibly get a commander back to the commander zone.

Wing Shards gets opponents to sacrifice attackers. And Storm just makes it that much more powerful.

Argentum Armor is self-explanatory as it's easy to get out with Godo, Bandit Warlord, Stoneforge Mystic, and Stonehewer Giant.

Grand Abolisher basically keeps Kalemne safe on your turn.

Final Judgement deals with indestructible armies.

Captain of the Watch basically gives Kalemne +2/+2 if Kalemne is on the board at the time it is summoned.

Serra Ascendant gives a strong early game.

Platinum Angel makes you un-killable while giving Kalemne a +1/+1.

Enlightened Tutor for getting cards you need.

December 29, 2015 2:27 a.m.

Phaetion says... #4

tendouji:

  1. There's better options than Chained to the Rocks. Run Swords or Path instead.

  2. Wing Shards isn't bad, but ask yourself: How many spells are being casted each turn?

  3. Argentum Armor is pretty cool...if you can skirt the Equip 6 somehow.

  4. If people love casting stuff on your turn, then Grand Abolisher is a fine choice.

  5. Final Judgment is ok, but you will RFG your own creatures. May I suggest Hallowed Burial or Terminus instead? If they don't work, then use Final, but at your own (potential) peril.

  6. Don't bother with Captain of the Watch. There's better cards you could be casting.

  7. Serra Ascendant is great early game, but what if you draw it later on? It won't be as good. I'd pass, unless you're gaining lots of life over the course of the game.

  8. Don't run Platinum Angel. You'll be more worried about protecting it than Kalemne.

  9. Run Enlightened Tutor if you have the room for it. :)

I hoped that helped. I wanted to give a more in-depth analysis, but my internet can be a harsh monster.

December 30, 2015 7:55 p.m.