Can you help me out here sourmonkey? Which infinite combo's are in there? I can only see these two
September 5, 2012 12:05 p.m.
In addition to the ones that you mentioned there MonkeyMind there are 2 more.
September 8, 2012 12:54 p.m.
I know it doesn't apply to this deck but another combo with Devoted Druid is:
September 18, 2012 11:37 p.m.
I love this deck, and +1 from me. But a few things:
May 24, 2013 5:14 p.m.
Well Matsi883, thanks for your feedback and praise. I appreciate it.
1-The most common combo in this deck is an infinite amount of creatures. When you combine that with Sigil of the Nayan Gods it makes a creature with infinite power, toughness, and flying to boot.
2-The deck is focused on running incredibly fast, if it doesn't it will fail. Even though the mana curve tops at 3, there is still the issue that I need to be able to bring out more than just one card. Every combo requires 2-3 cards that usually cost 3 mana each.
3-Many of the combos require that i have a way to also create infinite mana to keep supplementing the costs of creating things. Such as with Imperious Perfect . This opens up the ability to ensure those combos.
And I run Idyllic Tutor to make sure I can always get an Intruder Alarm . Most of the combos in the deck MUST have that card in order to work, so if i don't have one then I might as well forfeit. This makes it so I have a chance to either draw either and then can bring one to me very quickly. It effectively gives me 7 Intruder Alarm s in my deck.
Thanks again, and if you have any more question or comments feel free to post them.
May 24, 2013 6:53 p.m.
I choose to run 61 cards because after the math is all done, it gives me a better chance to complete a combo quicker. I spent 3-4 hours running through the statistics of it all (I take a lot of statistics classes to be able to perform the tests and data collection correctly) and It has an average turn completion rate this way that is about 0.14 turns earlier than if i removed a card. This might be simply because of samples being a bit off, but I can be very confident that it is either faster or has no difference at all this way.
May 24, 2013 6:58 p.m.
If you are going to spend about 200 minutes on figuring that out, I stand by playing 61 cards in this deck.
May 24, 2013 7:03 p.m.
Absolutely love this.
Looks like a very well thought-out deck!
+1 from me.
August 18, 2014 2:39 p.m.
Coat of Arms would work better than Sigil of the Nayan Gods
November 21, 2014 9:55 a.m.
You could replace 1-2 Llanowar Elves with Elvish Mystic so you don't get hit hard by Surgical Extraction. Lastly, haste seems good. I know that's hard to come by without red, so idk. Overall, love the idea, so +1 (I tried testing it but tappedout's shuffling engine seems to be shitting itself)
May 4, 2016 3:41 a.m.
Also, this deck could use some control to not die to turn 3 win decks and protect its combos. Spell Pierce, Path to Exile, Beast Within (or at least sideboard, even though sideboard is typically against specific common matchups)
May 4, 2016 3:45 a.m.
You need some kind of Artifact destruction for the side. Maybe Tormod's Crypt as well to stop a chalice from completely shutting this deck out as most of the deck is 3 mana. Nice deck. +1.
July 3, 2016 8:59 a.m.
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|Date added||4 years|
|Last updated||2 years|
This deck is Modern legal.
|Tokens||1/1 Elf Warrior, 1/1 Merfolk Wizard|
|Folders||Legal, Favourite, Decks i really like, Interesting, ll, Decks That I Like, stuff, guays, wanted, combo, See all 22|
|Top rank||#48 on 2012-09-02|