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Experiment Jund (POST THEROS)

Standard BRG (Jund) Counters

Rharps


Maybeboard

Creature (4)


This deck is about speed and all in all just given er... the idea is to make threats that must be answered or else your opponent will die. over whelming them and killing them. I love jund and it's only a matter of time before its a major threat... I dont know if this is the deck that will make burning earth a staple but who knows...

It should be fun... let me know in the comments what you think should happen, lets keep jund alive!!! i

side board not thought of yet... however you want to build accordingly to your local meta game... so I will

Abrupt Decay - This is basic removal, kills some early threats and is just a good card.Spike Jester Bounces off experiment one, has a good body for gumming up the board, something amazing to scavengeScavenging Ooze speaks for itself murders opponents graveyard eating things and providing a threat that needs to be addressed, Desecration Demon just a big bad ass in the air.Domri Rade card draw, pit fight, and win game, just up's the speed of the deck.Dreg Mangler sometimes you just gotta mangle your opponent.Experiment One get it out fast and it just wont die. this is the one drop you want.Putrefy this is just some nice murdering goodness...Stormbreath Dragon because why not. it's a solid five however there may be better options, it's just nice to have more in the air. the idea is not to make him monstrous but to just make your opponent answer it... the best thing about just is having cards like these, they have to address it otherwise they will just be taking four to the face over and over. Varolz, the Scar-Striped nice three drop also opens the graveyard also provides sacking mechanic to ensure your graveyard is available also can make E-one a big deal.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

29 - 0 Rares

15 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 2.89
Tokens Emblem Domri Rade
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