Basically, the key combo is to have Panharmonicon, Aetherstorm Roc , and Aethergeode Miner in order to gain infinite blinks. Cards like Fabrication Module and Ninth Bridge Patrol act as the primary win conditions, and Appeal allows your big baddies to get through chump blocks, but the deck is also able to function without the combo.

The deck's secondary win condition is essentially to go wide. Oketra's Monument followed by an Angel of Invention provides pretty substantial board presence in both the offensive and defensive. In addition, Aetherstorm Roc by itself is actually pretty strong, seeing as how it is able to tap down potential blockers and become more powerful with every swing. The deck is unfortunately pretty weak to removal, particularly wrath effects that threaten to annihilate the board state. For heavy removal matchups, cards like Heroic Intervention and Blossoming Defenses are probably going to need to come in from the sideboard (which i dont really feel like making right now).

Against aggro, Anointer Priest is not a bad sideboard option considering the amount of token generation, but its probably not going to heal you fast enough to be relevant (feelsbadman).

I'm still on the fence about Anointed Procession because it seems a bit slow and takes away from the deck's overall purpose a wee bit. But Y O L O amirite XD.

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