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Potential turn 1 land destruction (Darksteel Citadel+Simian Spirit Guide+ Boom/Bust ), followed up by effects that deny your opponents of their nonbasic lands.

Stuck to mono-red so I don;t screw myself over with Blood Moon and Magus of the Moon.

Suggestions are welcome and would be apprectiated

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Date added 9 years
Last updated 9 years
Legality

This deck is not Modern legal.

Rarity (main - side)

3 - 7 Mythic Rares

22 - 3 Rares

12 - 3 Uncommons

6 - 2 Commons

Cards 60
Avg. CMC 3.41
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