|Commander / EDH||Legal|
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|Promo Set (000)||Rare|
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You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.
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Living Wish Discussion
3 days ago
Cool deck, I'm a bit concerned about the lack of removal though. The idea that you can build a huge infect by turn 3 is hopeful but if it's a 4 player game that plan can get really mucked up quick. A few cards that would be worth looking into would be Living Wish for recurrence of the scavenged creatures. A Lotus Petal also seems like it would help speed things up and it could be helpful to have an artifact in your graveyard. I also think Pharika, God of Affliction would be great to both scavenge and use to build up a defense. I've also been toying with the combo of Sacrificing a Drownyard Temple to bring out a Lotus Vale then paying the 3 mana to bring back the Drownyard Temple. Could get 5 untapped mana by turn 3.
2 weeks ago
Alright, this will probably be my last batch until new (non-Un)cards get spoiled. Since the deck seems to be in a state of what I recently learned is called Pareto optimality (https://www.smbc-comics.com/comic/pareto-romantic), in the sense that most cards fill an important role that makes it difficult to exchange them for something too different without breaking the deck, and the alternatives within the same niches tend to either miss some important feature or are too (meta-)conditional... which brings me to the cards:
Spinerock Knoll/Windbrisk Heights/Mosswort Bridge: compromises your ramp a bit for some conditional card advantage. The conditions for casting the card should pop up fairly frequently in this deck. Also has some minor synergy with Oracle of Mul Daya by letting you pseudo-scry away an inappropriate topdeck card
Nature's Will: Like giving each of your creatures a Sword of Feast and Famine, kind of. Also hates on the local counterspell/Leyline of Anticipation user. I like it because it ties together the deck's land subtheme & beatdown
Misc/weird token generators
Stormfront Riders: Potentially repeatably recast ETB dorks, letting you get a bit more mileage out them, while getting some extra tokens. As a bonus, if you let the creature itself stay on the battlefield it'll complement Teferi's Protection by providing another source of resiliency vs Cyclonic Rift
Ezuri's Predation: Another mass removal option that also happens to synergize with token gifting, but a bit unreliable because it can't kill fatties without the Beasts being boosted by other cards
(Genesis Chamber): Low cmc and ties into the group slug theme, but the deck can't abuse it too hard in its current state
(Beacon of Creation): Green Sun's distant and less successful relative
(Snake Pit): Obviously heavily meta-dependent but could be very nice in the right group
Potential Queen Ant replacements
(Night Soil): Low cmc, low activation cost and graveyard hate to boot, but meta-dependent.
Twilight Drover: More (flying) tokens per mana than the Queen. Synergizes with the token gifting and also Skullclamp. It should get counters pretty reliably throughout people's turns, but otherwise Curse of Predation and, to a greater extent, Orzhov Advokist makes it a bit more reliable. (Also tutorable with the Recruiters.)
Ulasht, the Hate Seed: More immediate alternative to Twilight Drover. A decent chunk of the deck will give it initial counters via color (although only Dragon Broodmother generates multiple gruul tokens for double counters) and it can use the same two cards as the Drover to refill its ammo. The damage ability provides some backup point removal which is hard to have too much of, and as a very cute bonus it synergizes with Hornet Nest by letting you ping it at the end of each turn for an extra value token, assuming the Nest isn't already damaged. (Even cuter is the fact that toughness-boosting cards like Mirari's Wake & Mirror Entity will increase the maximum amount of value tokens you can get per turn.) (Also tutorable with the Recruiters.)
(Sigarda, Heron's Grace): Again, meta-dependent. Aside from yourself and its own tokens, it gives hexproof to eight cards in the current deck. Even with Knight of the Reliquary sacrificing lands, I dunno if you put enough cards in your graveyard that you don't want to recur later to make this worthwhile. (Although it should be noted that the graveyard cards don't have to be creatures.) Body-wise I'd say 1 less power for flying is a good deal
1 month ago
Also, I kinda figured I'd have to take some stuff out. I'll update it soon.
2 months ago
ModernStormPlayer996 Thank you, like ur deck aswell :) I wish Living Wish was modern legal, would be so sweet to have, have been looking on Research/Development, but the cards go into the library. I am definitely considering cards like Collected Company or Chord of Calling, only problem is how to make space for it. Already have 10 utility cards. But thanks for the suggestions, really appreciate it :)
2 months ago
Nice deck, you can check out my elf deck for ideas if you want (it's more of a traditional elf deck) and you can always leave suggestions on mine and remember to +1 Upvote if you like it.
SCORE: 8 | 21 COMMENTS | 204 VIEWS | IN 2 FOLDERS
Anyway, my brother had a Biovisionary deck he made once just for fun and he went all in on the Biovisionary aspect and I remember it was really useful for him to have Living Wish to get Biovisionary from his sideboard so that it didn't pull it out of his deck in case someone kept on killing them, however, I don't think that is too relevant to your deck. However, I really think that you should definitely consider cards like Collected Company and Chord of Calling as they can tutor up a Biovisionary if you have Mirrorweave and they are just staple cards of almost every elf deck anyway.
Hope the advice helped, and make sure to check out my deck!
3 months ago
Yes, Living Wish is a good addition(s), I used it in my Kruphix deck, maybe I'll try it here too.
Carpet of Flowers proved its value many times, actually You saw it yourself. In competitive meta it shines even more. But I'll think about it.
3 months ago
Carpet of Flowers - nice card but can be dead draw if your opponents doesnt use islands. Plus from all my game experience your deck almoust never have any problems with mana.
Btw what about Living Wish? It can virtually expand your deck to 110 cards, that gives you many more and diverse options to deal with a given game state.
4 months ago
I also love Selvala with the new rules errata, so she actually CAN make mana of any color instead of commander color or colorless. I mention this because it is really fun to include Living Wish & use Selvala's ability to cast cards that normally are so CMC prohibitive, search away for: Maelstrom Wanderer, Progenitus, etc... So many possibilities