Cackling Flames

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Cackling Flames

Instant

Cackling Flames deals 3 damage to target creature, player or planeswalker.

Hellbent — Cackling Flames deals 5 damage to that permanent or player instead if you have no cards in hand.

Epicurus on Card creation challenge

2 years ago

By "the original Tibalt," I'm going to assume that you mean Tibalt the Chaotic.


Tibalt the Hellbent

Legendary Planeswalker - Tibalt

Hellbent - When ~ enters the battlefield, if you have no cards in your hand, it enters with two additional loyalty counters

+1 Choose a card name at random from Demonfire, Cackling Flames and Twinstrike and create a copy of that spell. Until the end of your next turn, you may cast that copy (you must pay that spell's mana cost).

-1 Choose a card name at random from Tragic Fall and Infernal Tutor and create a copy of that spell. Until end of turn, you may cast that copy without paying its mana cost.

-4 Choose a card name at random from Cutthroat il-Dal, Rakdos Pit Dragon and Jagged Poppet and create a token copy of that card

3


Make a version of Garruk if he were to be made in Crimson Vow. Bonus points if he transforms.

unos on Chandra

7 years ago

Pyromancer's Swath in my opinion has some synergy with madness (you already have some) and hellbent mechanics. Quick example: Cackling Flames.

In particular, you're interested in some permanent that lets you draw. There are a ton but I'll list those that have "hellbent": the oldest card is Fool's Tome recreated in blue by Idle Thoughts; old rakdos has something similar Nihilistic Glee. Recently Sea Gate Wreckage came out, that seems strictly better than the others to me.

Flashback spells aren't completely lost even if you discard them with Pyromancer's Swath: Firebolt. ((The same happens with Retrace Flame Jab buut you'll hardly be able to afford to throw away lands, unless you work with green land recoverers like Groundskeeper Life from the Loam))

Abilities that have the drawback of requiring you to discard your hand also work well with Pyromancer's Swath. You already have Chandra Ablaze but recently I found a neat example in Kaladesh, Bomat Courier (it has its own disadvantages of course, but can replenish a hand destroyed by Pyromancer's Swath - sometimes). Others could be Dangerous Wager or Jace's Archivist (the classic Wheel of Fate is a sorcery and will excusively work in your turn. Alternatively Reforge the Soul could also work by miracle in an opponent's turn. Both of these aren't reusable and might just get discarded if you for some reason can't cast them immediately - not worth the trouble imo)

You already have recurring creatures like phoenices. Those work well with the Swath.

Phaetion on Rise of the Full Moon

7 years ago

lazarusdraigon: Thanks, and thank you for the correction. Now I got the image of fire cackling with evil laughter (see Cackling Flames). I've corrected it to be right word.