Sideboard

Artifact (3)


Maybeboard

Sorcery (3)

Creature (2)


The idea of the deck is to flash in most things, swing all out and rootbound defense to keep your stuff alive (if needed), then terrifying presence/druid's deliverance on the counterattack, rinse and repeat. For the long games, the grove of the guardian + rogue's passage will get you there, and Odric's in there just for kicks and a potential blowout.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 4 Rares

15 - 6 Uncommons

29 - 0 Commons

Cards 61
Avg. CMC 2.08
Tokens Centaur 3/3 G, Elemental 8/8 GW, Knight 2/2 W w/ Vigilance
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