draw-go for standard with the new morphling, AEtherling, and some mill for back up..

in the early game, Fog Bank and Unsummon stall threats until you can get a hand full of counters built up. at which point you just sit back and wait it out.

the deck wins by powering up Jace's Phantasm with Increasing Confusion, or by pumping up AEtherling. if those fail, bringing back an early Increasing Confusion from the graveyard can be a great surprise win.

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