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Master Electromancy

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dealumi


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I make tons of Goblin Electromancer; the most expedient (turn 3) way is Druid's Deliverance + Twinflame , but later I can use Spitting Image or a kicked Rite of Replication for a huge boost.

With all the cost reduction, I cast Epic Experiment. Early, I aim for 6, to get Opportunity and Spitting Image, but late the hope is to hit Beacon of Destruction + Worldfire which instagibs a player. (In 1v1 this is enough; in multiplayer, it's not hard to get multiple Beacons and end the game.)

Although Twinflame makes me exile the created token, it's my impression that, while Parallel Lives would make me exile the added tokens, Populate creates a new token without that limitation. (Since Twinflame is a sorcery, there's rarely a conflict.) Twinflame is useful later if I have a Parallel Lives, though, since it essentially reduces the cost of my next spell by 1.

Lat-Nam's Legacy lets me get the big cards out of my hand in exchange for something else (hopefully). Reminisce lets me keep on playing.

The expensive bits are: Stomping Ground, Breeding Pool, and Steam Vents (~$10 per), Time Stretch (~$6), and sadly Rite of Replication (~$4).

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