Oppression

Modern* m4ver1k

SCORE: 88 | 105 COMMENTS | 22064 VIEWS | IN 33 FOLDERS


Powerhouse —Nov. 4, 2014

This variant of the deck hasn't lost yet, actually. Unfortunately, I'd like to playtest it against a wider range of decks and haven't had the time to hit up an LGS to put it through more paces. Treasure Cruise is amazing, and 2x of them is perfect. I don't want any more/less.

NateJH says... #1

Blood Moon has been seeing less and less play as far as I know, I think it could be worth it to go up to 8 fetches to help fuel 3x Treasure Cruise .

October 21, 2014 5:51 p.m.

m4ver1k says... #2

Er, I am running 8 fetches. I think I'll playtest 2 Treasure Cruise though before kicking it up to 3. I really don't want to top deck more than 1 early on and preferably none until late game anyways.

October 21, 2014 6:16 p.m.

Chadtherest00 says... #3

This looks like a lot of fun I might wanna play with it against my brother

October 26, 2014 5:17 p.m.

m4ver1k says... #4

Great! Let me know what you think!

October 26, 2014 5:43 p.m.

benzzer853 says... #5

Ob Nixilis, the Fallen seems pretty weak and you already have 2 other win cons which I have always found to be more than enough. I think I would cut it for a singleton Dig Through Time as card selection is very important in extremely controlling decks and this will find you the cards you want when you need them.

October 26, 2014 8:11 p.m.

Hickorysbane says... #6

Slaughter Games would be a great sideboard card. Despite it seeming kinda iffy the best things to name are essential combo pieces. Anyone trying to combo has a harder if not impossible time after you play that. Things like Ad Nauseam (or against that deck more likely Lightning Storm ), Living End , Primeval Titan , Scapeshift , Jeskai Ascendancy , Melira, Sylvok Outcast or Kiki-Jiki, Mirror Breaker (although be careful this deck can still beat you to death). It would probably take two to completely shut down a twin deck but they don't usually run many Kiki's so naming Splinter Twin can really mess with them and give you time to eke out a win. Also I really like the Ob Nixilis and Oboro interaction, is that worth running another Oboro or maybe Tolaria West ?

October 26, 2014 8:29 p.m.

The_Squirrel says... #7

Looks good. Do you ever run to a problem with Treasure Cruise removing your Snapcaster Mage targets?

October 26, 2014 10:11 p.m.

m4ver1k says... #8

benzzer853 - I see the benefit of Dig Through Time , but there's no way I can justify that on top of 2x Treasure Cruise with the way this deck plays, and frankly I think Treasure Cruise is a lot better. Ob Nixilis is far from weak, in fact, I've never lost after he hits the battlefield. I have Oboro, Palace in the Clouds there to back him up just in case I were ever to need the consistent land drop, but he always wins me the game before I ever find the need to recurse the Oboro. I appreciate that thought process though.

PrecintSix6Six - I know what you mean with Slaughter Games, the only thing I had against it was that it was sorcery speed and the 4 CMC. For those reasons I run Pithing Needle in the side instead, which has been fine so far since I'm able to control any removal that would get rid of it in the first place. Tolaria West is worth considering, thanks for pointing it out. My only immediate hesitation with it is the fact that I redid my entire land base so I can play anything untapped, which has helped tremendously as my meta mostly plays aggro. Also, Ob Nixilis has been so quick to wrap up games that I've yet had the need to recurse Oboro to keep triggers going, so I don't feel pressured to get it out of my deck.

The_Squirrel - I'm sure it'll will become a liability in some specific situations, but honestly, it's never come up for me so far and if it ever did occur, at this point it's proven itself to be way too valuable of an asset for me to not play around that a little. If it's bad enough that I have to pay 2-3 mana to just delve less I'd do that. But if I had to do that I could honestly say that something isn't going right for me already with that game and I'd rule it out as circumstantial. I have yet to make a misplay that ruins my own Snapcasters. I do feel like in a control deck like this 2x Treasure Cruise is adequate, and I don't think I'd push for more than that. If I were playing delver/tempo style decks I might try 3 or even 4 if I'd be cantripping enough, but I really can't justify that in this style deck.

October 27, 2014 4:20 a.m.

Tayfed37 says... #9

Hey there, came back to check on the build now that its out of Prototype. I'm happy to hear it's been working so well for you and that your Ob Nixilis is beasting it up there as a finisher. I was hoping he would work better than I imagined he would, and I'm glad to see he is.

I see you're running the Reflecting Pool s I suggested. I'm guessing they helped better than what they replaced so I'm happy my input helped a little =)

I saw you were talking about Treasure Cruise and Dig Through Time I think both would be fine if you had just 2 of either/or, but not both. Also, I was wondering the reason to your preference of Treasure Cruise , out of curriosity really, and why Dig doesn't make the cut.

Also a part of me really wants to mirror match you with my Grixis xD.

(p.s. I deleted an old deck you put an awesome link on about the meta-pie. [if I am thinking of it correctly] and was wondering if you don't mind posting it again) xD

October 27, 2014 4:41 a.m.

m4ver1k says... #10

PrecintSix6Six - I just realized that my justification for Pithing Needle does nothing for the decks you had mentioned. But outside Pod/Twin (where Pithing Needle can work), the other combo decks aren't really played. I have some Slaughter Games already, I'll take your consideration to heart if I see those other decks appear in my meta.

October 27, 2014 4:46 a.m.

m4ver1k says... #11

Tayfed37 - My preference to Treasure Cruise is for 2 reasons. Firstly, I draw 3 cards, not just 2. I get that I don't get a choice in my cards, but I've yet to run into a situation where I draw 3 cards and whiff out on drawing something I can't use. Secondly, and by far most importantly, I only need to use 1 mana if I want. This is a big deal in control running Cryptic Commands which are extremely dependent on my blue mana.

Yep, Ob Nixilis has been awesome. People hate him. I love him. Reflecting Pool is a miracle card. It seriously, really pulls the land base together. I love it, I'm never sad to draw it, and I can easily build around it. It's allowed me to make plays I couldn't make before without taking some life in shock damage or what have you. It's seriously allowed me to put less strain on my life as a resource for fetches/shocks. It's an absolute powerhouse.

Here's the info about the Metagame Clock.

October 27, 2014 4:54 a.m.

Tayfed37 says... #12

Boom the clock thats what it was! I've been using it to teach some of my friends who are new to the game on deck building and a bit of the different types of decks you can make in the game and how it all ties in, it's a great teaching tool and I wanted to thank you for showing it to me.

And That's what I figured with Treasure Cruise and I'd totally pick it over dig if I had a playset of Cryptics. But alas, I only have one, so I haven't ran it yet in my deck yet.

And I agree, Reflecting Pool is probably one of the best lands you can run in Grixis, or any tri color deck for that matter. I'm glad it made such a substantial improvement to the mana base!

October 27, 2014 5:03 a.m.

m4ver1k says... #13

Yeah, I was really surprised with how effective Reflecting Pool is. It's really great.

October 27, 2014 12:33 p.m.