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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
So Tiny
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
seshiro_of_the_orochi on Custom Ability Word: Apex
10 months ago
FormOverFunction: I mean, you could definitely find ways to play them. I'm currently shaping a commander build around Eutropia the Twice-Favored. I propably won't include So Tiny or similar cards in here, but I could see a build playing some or many versions of that effect.
Murphy77 on Dimir Milling Rogues
3 years ago
First glance - without playing the deck, Thassa, Deep-Dwelling and Zareth San, the Trickster are great for the long-game but the rest of the deck might not survive into the long game. There is a benefit to playing low cmc cards. Many can be returned and re-played using Lurrus of the Dream-Den. You can sac a 1-drop with Mutual Destruction to kill a big creature, return it to your hand with Blood Beckoning and re-play the original card - all for 3 mana. The advantage of having Slitherwisp in the deck is that you can cast Omen of the Dead, So Tiny, Starlit Mantle, Minion's Return, and others and get life gain/drain, then recast them from the grave with the effect of Lurrus. Sorry, but cards like Lullmage's Domination really do nothing for me - they are just too expensive to cast and clumsy.
RzrBladeMontage on Mono U Mill Standard 2020
4 years ago
Hey guys I edited the deck with more of what we had in mind and talked about. Here is another variant based on your opponent having a full graveyard without you exiling anything. Dont forget you could always include Grafdigger's Cage to stop your opponent from using their graveyard.
- 4x Merfolk Secretkeeper
- 4x Overwhelmed Apprentice
- 4x Wall of Lost Thoughts
- 4x Vantress Gargoyle
- 4x So Tiny
- 3x Jace, Wielder of Mysteries
- 4x Opt
- 3x Into the Story
- 4x Didn't Say Please
- 3x Unsummon
- 20x Island
- 2x Mystic Sanctuary
Murphy77 on Mono U Mill Standard 2020
4 years ago
jubale, I totally agree with everything you say - I just got carried away by a wierd idea for a very janky deck that would be great fun if it's combos ever came off. See what you think of Recycle Mill. As mentioned by RzrBladeMontage, in a mill deck, So Tiny and Ashiok, Dream Render work against each other, so Frogify or Essence Capture tend to come to the fore.
RzrBladeMontage on Mono U Mill Standard 2020
4 years ago
@Waveblaze, Reviax42, LeafMeAlone, Murphy77, jubale. Thanks to everyone for your comments and suggestions! It feels nice to get so much input on one of my decks! So I took a lot of your guys' advice and changed some stuff up. I removed Tamiyo's Epiphany (it wasn't performing well), Vantress Gargoyle , Into the Story , God-Eternal Kefnet , and Flood of Tears . I put in So Tiny , Unsummon , Run Away Together and Ashiok, Dream Render . I played about 5 games but didn't get a single win, but I did get close quite a few times. I think the issue with Ashiok, Dream Render is that he exiles the graveyard, and it messes up the synergy with So Tiny . I misplayed a few times because of that, because in the back of my mind I was thinking "This is a -6 to attack" when it was only a -2 because their graveyard had been exiled. I think if we're going to do the exile route, we should go with Capture Sphere . It has flash, causes the creature to be tapped, and not untap. This deck was originally relying on cards being in the opponents graveyard, hence Into the Story and Vantress Gargoyle , but I definitely think it performed a bit better with all the low costing cards. I think with some more tweaking, we could get a really solid mill deck for standard. Thanks all again for your input, I'll update the deck list when I get an extra few minutes tonight. Thanks again!
jubale on Mono U Mill Standard 2020
4 years ago
The prime use of Unsummon is to keep you alive by slowing them down. Maybe counter the creature when it tries to come back. I would only use it on a Secretkeeper if it was being killed and you wanted it back. I'm a big fan of So Tiny in the stay-alive plan. One mana to neutralize almost anything.
I'm not a huge believer in the viability of mill as a strategy. Most mill cards aren't very good of their own. but a little mill to enable Vantress Gargoyle and So Tiny I like. Meanwhile, I'm playing mostly-blue Gadwick, the Wizened . Now that's a card with power, if you have a lot of instants and flash in your deck.