Clan Crafter

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Clan Crafter

Legendary Enchantment — Background

Commander creatures you own have ", Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."

TypicalTimmy on How in the heck is …

1 year ago

Sarevok, Deathbringer + Clan Crafter + Gyruda, Doom of Depths

Clan Crafter allows you to keep Sarevok from harming yourself due to his own trigger. This is because you always have an outlet to sacrifice toward. It'll also grow Sarevok's power, making him more brutal toward your opponents.

As for Gyruda, taking their stuff is always very nice. Clan Crafter also can put +1/+1 counters on Gyruda, since she is a Commander as well.

Recognize something unique with Sarevok, though. It draws attention to each player's end step, but does not stipulate in any way that the controlling player must have sacrificed something. For example, suppose there is a 4-player game between Bryan, James, Sarah and Anthony. Perhaps, for argument's sake, it is Sarah's turn. She moves to her end step, and this will put Sarevok's ability on the stack. During her turn, Sarah did not have a permanent leave the battlefield. You'd assume Sarevok would have her lose 3 life, since his power is 3. However, as par with EDH players, Anthony's turn is up next so he cracks his fetchland in response to Sarevok's ability.

Anthony searches for his Temple Garden and puts it onto the battlefield tapped.

Now Sarevok's ability moves to resolve. But what's this? It checks and sees that Anthony did in fact have a permanent leave the battlefield. Therefore, Sarah does NOT lose her 3 life.

  • Just something to keep an eye out for.

Necrosis24 on Background pairings

1 year ago

I like the idea of a Lulu, Loyal Hollyphant and Clan Crafter as a modular deck. This lets you go wide or kill with commander damage as Lulu has built in evasion. Originally I wanted to build Barrin, Master Wizard but it is hard to justify that price tag.

Volo, Itinerant Scholar and Haunted One mill deck utilizing Changelings and Cloudstone Curio to build up the creature count. Then you will draw a bunch of cards and with Psychic Corrosion in play you can mill for tons. You can also take advantage of Kindred Discovery and Altar of Dementia. When you activate Volo's ability Haunted One will be active so you can sacrifice your changelings to the Altar of Dementia to mill. Then they will return due to undying which will trigger Kindred Discovery and draw you cards to trigger Psychic Corrosion. And then you can sacrifice your changelings to Altar of Dementia once again.

Faceless One + Shameless Charlatan I just think is a funny theme for a clone deck.

Durnan of the Yawning Portal + Popular Entertainer or Passionate Archaeologist (which is his paired background). But instead of using him as a cost reducer for big creatures you would run either small artifact creatures or small creatures in general so you will be paying 0 to 1 mana for each creature. Ideally with multi combat you can get a ton of creatures exiled then cast them all for free or cheap on one turn. This will build the storm count in which you can cast something like Ignite Memories or Volcanic Awakening to close out the game.

Honorable mention for Abdel Adrian, Gorion's Ward because he makes Settle the Wreckage a fantastic ramp spell with no consequences.

Coward_Token on So Baeloth

1 year ago

Criminal Past also naturally leads you to Tombstone Stairwell, an already innately funny card that becomes super-charged with Baeloth; if you can just buff him to at least 3 power, those tokens are going to slam into each other turn after turn, netting you Treasures which you can use to pay for the cumulative upkeep while your opponents continually take incidental damage.

Oh yeah and it's obvious since it can form a backup commander for the precon with Baeloth, but Clan Crafter is probably the best choice if you want to go izzet. Making all Treasures into Clues which also pump him isn't too bad.

(Tavern Brawler sadly only lasts until EOT, so you don't get to use the bonus to goad things into attacking for mono-red.)

KBK7101 on So what are the Background …

1 year ago

I haven't done too much research into pairings, but I do think a few had some potential (for me, at least) :

Folk Hero, Clan Crafter, Vhal, Candlekeep Researcher, Criminal Past, Dragon Cultist and Cloakwood Hermit all seem pretty cool, too.

I will admit, I do like CLB's background partner system a lot more than the dungeon mechanic that AFR gave us. It feels much more "DnD" to me. (as someone who's never played DnD)