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Turmoil in Argive

Standard WB (Orzhov)

MaxyPraxy


Maybeboard

Sorcery (2)

Instant (1)

Enchantment (1)


(This is a budget deck with a heavy emphasis on thematic story telling within it. The story is not meant to be canonical. Any help and advice is welcome, and help with a better title would be very much appreciated!)

All is not well in the city of Argive. A weary Baird tries to keep the peace in a city where turmoil seems to be breeding exponentially, and unnaturally. They say Whisper, one of the clerics who has climbed the ranks of the church, has machinations which are unwinding in the sunken corners of the city. Their evangels are starting to walk the streets, emboldened. They are starting to spread tales of figures of great power, unsanctioned.

The attention of the knights is focused away from the center. At the city gates the marshal signals a call to arms: figures on the horizon. Not quite humanoid but they are still, and organized. Danitha and Aryel prepare to meet the threat out in the field, with the full force of the knights behind them.

Will the knights strike victorious out on the open field? What new evil lurks in the shadows of the city and can the city persevere and survive its internal turmoil?

Suggestions

Updates Add

-2 Cabal Evangel -2 Call the Cavalry

+1 Rite of Belzenlok +2 Cast Down +1 Cast Out

Thanks for the advice OOMJasonDavis , this will probably help although I'm not ready to let go of Whisper, Blood Liturgist yet :-)

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Date added 6 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 0 Rares

29 - 0 Uncommons

Cards 60
Avg. CMC 2.67
Tokens Cleric 0/1 B, Demon 6/6 B, Knight 2/2 W w/ Vigilance
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