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Infinite turns wormfang manta

Legacy*

Sharkiesha


You probably have never heard of the card wormfang manta. Which is fair enough because the card is hillariously bad. But my goal with this deck was to try and break worm fang manta. No easy task. What I came up with was a 3 piece combo. Part one: "The torpor orbs" Torpor orb is a unique card that causes creatures entering the battlefield to not trigger abilities. There are many cards like this. Tocatli honor guard and hushwing gryph are the 2 that came to mind while I was making this deck.

The next part of this deck is the namesake- wormfang manta It's first ability will get stifled by the torpor orb effects, it's next ability lets us take another turn WHENEVER it leaves the battlefield. Which is the clause we are trying to abuse Enter the 3rd piece, eldrazi displacer. This allows us to take an extra turn every single turn. (You can't use flicker whisp because it's ability won't activate.) This is the combo we are trying to pull off The rest of the deck is built around trying to get this combo off. It is very controlly, but if you can deal with the first part of the game and not have all of your stuff die, you can pull of the sweetest combo ever. Not really. But it is hilarious when you do. Rest of the spells are utility. So there you go. The jankiest worst legacy combo ever. Also budget.

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