Wormfang Manta

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Judgment (JUD) Rare

Combos Browse all

Wormfang Manta

Creature — Nightmare Fish Beast

Flying

When Wormfang Manta enters the battlefield, you skip your next turn.

When Wormfang Manta leaves the battlefield, you take an extra turn after this one.

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Wormfang Manta Discussion

Suns_Champion on Fractured identity combo time

4 days ago

I got some. They all require a lot of mana on a critical turn.

- Leveler : drop this, hit it with Fractured Identity , pass turn.

- Eater of Days : you net 4 extra turns in a pod of 4

- Wormfang Manta : you net 3 extra turns in a pod of 4. More risky if opponents have sac outlets.

DattMennis on Lazav, the Multifarious

1 week ago

You make a solid point that those effects are not dealt with by indestructible or hexproof! As true as a "dies to doomblade" style point is, I don't think the deck can afford to play around every possible effect.

I encourage you to explore Wormfang Manta ! That's what EDH is great for, right? In my build, the card I use to "answer" effects like merciless Eviction or Terminus (other than good ol' Counterspell is Cavern Harpy . Especially given that Lazav is pretty easy to re-cast, non-targeted bounce effects are lower on my list of frights. To retain the ability to threaten an attack on the turn Lazav, the Multifarious comes into play, I use Lightning Greaves and Nether Shadow , although there are several other black creatures w/ haste that can fill that role as well (and don't force you to maintain graveyard order).

rob_shifflett on Lazav, the Multifarious

1 week ago

While I agree with 90% of what you are saying, the WFM has a leave the battlefield trigger. LtM does not have to die to get the effect.

Also, Invisible Stalker and Bontu the Glorified do not protect entirely. Cyclonic Rift and other cards that bounce, Merciless Eviction and cards that exile all creatures, Terminus and cards that put all/target creature/s into the library or more sacrifice effects than you have creatures. All of these situations handle Indestructable and Hexproof. None of these situations stop Wormfang Manta from giving you a free turn, before everyone else, to rebuild. I am not saying it should take a slot from Bontu/Kefnet/IS. Just that it could be a non-CounterSpell answer to things that there are not usually an answer for.

Coward_Token on Ravnica Allegiance: Spoilers and Speculation

2 weeks ago

Assuming Teysa K. is real: I wonder if she works with leaves-the-battlefield effects like Wormfang Manta if the creature left by dying?

Assuming Kaysa is real: complementing her with other graveyard hate could be pretty spicy. From an EDH standpoint I'm kinda sad that her ultimate doesn't say "each opponent" though.

Training Grounds is a pet card of mine so having it grow legs is welcome within singleton limitations

Kinda disappointed with Judith (also, pretty mundane name). Sure, having a weaker Zulaport Cutthroat in the command zone could be strong but it doesn't tickle my Johnny sensibilities.

rob_shifflett on Lazav, the Multifarious

2 months ago

I am brewing a deck Spooky similar to this. What are your thoughts on Wormfang Manta, as a response to removal? I will be running Torpor Orb and Stifle spells.

stensiagamekeeper on Do Brago and Wormfang Manta ...

6 months ago

Vesuvan Shapeshifter or Identity Thief would also would make this go infinite. You just have to find a way to make something leave as a Wormfang Manta but enter as something else.

stensiagamekeeper on brago the whitewalker: winter orb is coming

7 months ago

Ok turns out I was wrong about Wormfang Manta. It makes you skip the next turn you would take not the specific turn you were going to take next when the ability resolves.

stensiagamekeeper on Tetsuko Umezawa, Infinite

7 months ago

I'm 95% sure you don't need Torpor Orb in any of the combos you mentioned.

Say you target Wormfang Manta with Conjurer's Closet's ability. The 'extra turn' and the 'skip the next turn' abilities may trigger at different times but they don't get put on the stack until the next time a player (a.k.a. you cos' you're the active player) would receive priority and thus you can put them on the stack in the order you choose. Obviously you would put the extra turn on the stack first so the 'skip a turn' ability happens first. The end result is you skip your next turn but replace it with one right after the turn you flickered the manta in. You get to take all of your future turns at once essentially winning the game on the spot.

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