My first foray into standard in many years.
In general, I want to deal early damage with a turn 2 Dreg Mangler while waiting for Jarad. In the midgame, fill the board with creatures and limit my opponent's options with Duress, Mind Rot, and Destroy the Evidence. Once I get Jarad out, with all the Scavenging that should be happening and Quirion Dryads that should be decent sized and Demons and Rancors, I should be able to explode enough creatures to Jarad to finish my opponent off.
I'd like to know if this is viable at all, and any ways that I could improve the deck. I'm thinking of maining Naturalize because O Rings and Detentions Spheres ruin my day.
I see you are using some discard spell, why don't you put some Shrieking Affliction to have an alternative victory condition?
October 1, 2012 12:34 a.m.
@waven: I could definitely see doing that. I think I'd have a hard time removing anything without feeling like I'm hurting the deck though - I'm sure the deck has some extraneous elements, but I'm not sure what they are. Desecration Demon s maybe?
October 1, 2012 2:17 a.m.
Hm I don't know, if you'r opponent don't have any flying, he'll be forced to sacrifice and at some point you will be able to Jarad the demon for quite a lot of damage. I'd say the Destroy the Evidence is out of place, yes destroying a land and dedeck can be very funny to do, but I don't feel like it's much of a game saver or a win condition.
October 1, 2012 5:01 p.m.
Point taken. I replaced Destroy the Evidence with Naturalize s because I think it's important enough to put in the main deck, then I've sideboarded Shrieking Affliction , although I'm considering swapping Naturalize and Shrieking Affliction .