This deck is meant to have almost infinite combat phases late game while having enough early game presence to get there. Problems I know this may have are mana (being tri-color), weak in the mid/early game, and lack of enough control to get where this deck is supposed to go. If you have any ideas, please let me know.

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Date added 7 years
Last updated 6 years
Exclude colors WB
Splash colors U
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

18 - 0 Rares

26 - 0 Uncommons

8 - 0 Commons

Cards 61
Avg. CMC 2.15
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