|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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Creature — Elf Warrior
Revolt &mdashl; Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
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Greenwheel Liberator Discussion
1 week ago
The full Ixalan set has been revealed and I'm already brewing new decks with Elves. I've already updated Energy Elves with a new version. It's back to Golgari, two colors. This version is not final, but for the time being it gives an idea of what cards from Ixalan I'm looking at playing. Watch for a more indepth new update about Ixalan, this version, others and a very likely name change in a few days. Here's a summary of newest version.
As you all know now there's no Elves in Ixalan. Rishkar, Peema Renegade becomes the best Elf left in Standard. The best creature to pair with Rishkar is Winding Constrictor. I've once again paired these two and added another strong Elf with counter synergy, Narnam Renegade. I've decided to drop energy as a main strategy for now and in it's place reinforce the counters strategy with revolt. Servant of the Conduit is being cut for Greenwheel Liberator and Attune with Aether is cut for Unbridled Growth. There's very few Elves left in the tribe; who's left are mana Elves and Elves with revolt. I've decided to go with a more aggressive approach with Rishkar, Constrictor and these revolt Elves.
Ixalan has quite a few very good black creatures and I'm using two of them. Ruin Raider is the new Dark Confidant for aggressive strategies he's great because he triggers raid at my end step. The turn I play him I can possibly draw a card from his ability if I attacked for the turn. Because of this I'm basing the creature core on creatures who have evasion or who can benefit, get big, from counters, but they must be no more than three mana. The mana curve of this deck is now built around the idea that I'll lose life from Raider's raid, the lower the avg. cmc the better. Raider pairs very well with how big creatures can get with Constrictor and Rishkar for very little mana cost. Narnam has deathtouch which lets me attack most of the time freely with him. Kitesail Freebooter is the other new black Ixalan creature I'm playing. Freebooter is a two drop with Duress when he enters the battlefield. He also has evasion, flying, both these abilities are very good with Raider. I can protect Raider by taking my opponent's removal as well as attack with flying to trigger his raid. Flying is also nice with counters from Rishkar.
Fatal Push is still one of the best removal spells in Standard and Ixalan didn't change this because Wizards decided not to print any instant strong removal in black, that's less than four mana. Walk the Plank is Grasp of Darkness's replacement, but it's sorcery speed making it pretty bad. Push is very good and revolt makes Push even better. Revolt is not easy to trigger, but right now there's no other alternatives in just black. This deck is now using 8x no cost revolt enablers, Evolving Wilds and Growth to help with this.
Aethersphere Harvester and Aether Hub, a small energy strategy is still here. I really like Aethersphere with Raider because Raider can crew it and since Aethersphere has flying it can most of the time attack freely triggering raid. Aethersphere also uses energy to gain lifelink which is needed since Raider makes me lose life to draw a card. These two paired together are great.
Enemy colors in Standard are at a disadvantage having only fast lands as playable dual lands left, but Ixalan added a new tribal land in Unclaimed Territory. This land requires that I use a creature core with only a few different types. For each Territory I can choose which type I can use colored mana for therefore I can have a one for Elf or Pirate and one for Snake. Both Raider and Freebooter are Pirates which is nice with Territory.
1 week ago
If you are going to try and abuse Greenbelt Rampager with both Oketra's Monument and Rhonas's Monument, I would recommend finding room for Longtusk Cub. Right now you only have one energy sink in Aethersphere Harvester (which is still a nice energy sink) to prevent the Elephant from sticking on the battlefield, but adding the Cub gives you another chance to soak up the energy created by the Elephant by creating +1/+1 counters, as well as the benefit from the cast trigger on Rhonas's Monument. I like your inclusion of the revolt creatures as well, as you do have a large number of ways to turn revolt on.
1 month ago
Aetherwind Basker over the Architect -- if you're going big with Champ, capitalize!
I would also cut the Bruiser/Decimator/Destined for Implement of Ferocity and Greenbelt Rampager, either of which can trigger your Renegade or Greenwheel Liberator. Another option for Revolt triggers are Hashep Oasis/Dunes of the Dead/Sunscorched Desert etc.
Finally, Blossoming Defense, Sixth Sense, or Hapatra's Mark over Ornamental Courage (since you'll need hexproof or card advantage in control matchups) and/or over 2 copies of Larger Than Life (you don't need 8 finishers, especially if you include the Basker, which already has trample).
Hope this helps without increasing your budget too much! Best of luck! I LOVE this deck and am contemplating stealing it from you to try out myself (;
1 month ago
This deck could use some manabase upgrades.
If i would be you i would cut black from the deck and just go Selesnya (GW).
If you don't want to spent money on lands Renegade Map is good color fixing.
But yeah i think that black isn't worth it, your mana is better without it.
2 months ago
I'm thinking Naya zoo/stompy has the best chances here, where Zada and Mirrorwing are value engines at the top end of the curve.
Sylvan Advocate is still legal, along with Thalia, Heretic Cathar, Bloodrage Brawler, Narnam Renegade, Beastcaller Savant, Glory-Bound Initiate, Greenwheel Liberator, Hanweir Militia Captain Flip, Hidden Herbalists, Prowling Serpopard, Kari Zev, Skyship Raider, Honored Crop-Captain, and Samut, Voice of Dissent as a Zada enabler...you get the grind against control by Expedite-ing or Fling-ing your board in response to shenanigans, and the combat tricks ensure you have the upper hand in any combat with midrange or aggro.
Essentially, I suggest Naya because it's able to drop a meaningful creature every turn before Zada/Mirrorwing, which is what the deck needs in order to win on T5-7. It's also got a robust enough suite of instants that you can cast responsively, such as Blossoming Defense or Tandem Tactics, to be versatile against anything the opponent does to interfere. Lastly, the zoo foundations of that deck are strong enough to be a decent matchup even if the opponent manages to neuter your two build-around cards.
I wish I had a brew for you, but I literally just came up with that. I have a deck @ One-Punch Woman (Primer) that's essentially a zoo deck with Zada as one win-con, so I have some experience with her potency. I'd be happy, however, to provide feedback on any list you brew up.
2 months ago
2 months ago
I think Armorcraft Judge is almost a must in this deck.
Greenwheel Liberator also feels like it should have a place in your deck with the theme your going for
I think larger than life feels a little awkward
I like the 3 drop nissa a but the other one feels really lacking for what your trying to do.
If you run more Gearhulk I think Champion of Rhonas would make some people quite upset
3 months ago
Thanks for the input! I had tried out Long Road Home which is similar to Eerie Interlude, but found that it was too slow to be of any use in my deck. Selfless Spirit and Greenwheel Liberator look like cards that might do well, though I feel like I would want to save the spirit for defense more often than not, and Greenwheel Liberator is really weak if you aren't able to proc the revolt. I'll think about those two. Thanks!