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Stormtide Leviathan Control Combo Deck

Casual* Combo Control

Grumps_McGurts


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A sort of complete mono-blue control/combo deck still needs to work out some bugs like some mana ramp change out some creatures and so on so any helpful input would be appreciated.

I wanted to make this into a control style combo deck based around stormtide leviathan's ability to restrict non-flying and non-islandwalk creatures as well as the clone's ability to be just well..... a clone of anything in play.

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It seems that i usually take a crap kicking near the start and wind up around 6 life then the tables tend to turn when i have around 4-6 mana and start to get the talrand's invocations harbor serpents and air elementals out and then swoop in for the kill. I did find if the opponents deck was good early game i would either loose quickly or barely hang on with one life before i could deal some massive damage so i am currently considering switching out some of the late game cards with some more early one drop cards.

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