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Skyblade Fliers (Mono-White)

Modern Aggro Budget Mono-White

Goldenhawk


Skyblade Fliers (Mono-White)

"Skyblade Fliers" is a Modern deck constructed by myself for the purpose of being cheap but also effective within the format. The deck has some influences from other decks such the budget deck "Battle Screech Tokens", credit to MTG Goldfish for that deck. The "Skyblade Fliers" deck is not suited for late-game, and wants to finish the game quickly with naturally big or otherwise buffed fliers from the use of cards such as Rally of Wings, Basri Ket or Force of Virtue. Sephara, Sky's Blade is the only creature that exceeds two power and toughness within this deck. Battle Screech did exist within the deck prior, but always felt unnecessary upon drawing as often times it couldn't be cast until at least turn four, plus the amount of lands within this deck made it difficult to achieve consistently. Prior to the Modern banning, cards such as Arcum's Astrolabe and extra copies of Glint Hawk did exist within the deck, causing cheap and effective card draw. This has now been switched out for Spare Supplies of which costs an addition Mana, thus Glint Hawk has been reduced by two copies due to being less effective with it.
This deck requires to be extremely aggressive early-game to maximise damage early on and also potential life gain from cards such as Healer's Hawk or Hushbringer. The starting draw should have at least one land, with two being excellent. The deck is fully-capable of defeating an opponent with having a mere one land, just being quite slow in comparison. Within the early-game stage, cards such as Ornithopter, Healer's Hawk, Judge's Familiar, Rustwing Falcon, On Thin Ice and Force of Virtue are all playable on the first turn, with the final card assuming the opponent started first. Glint Hawk is also another card that may be played on the first turn, but would require at least one Ornithopter already on the battlefield. The main purpose of Glint Hawk is to generate card draw from bouncing Spare Supplies back to the player's hand, in-addition to being slightly above the curve being a two power and toughness creature for one Mana. Excluding lands, twenty-six cards can be played on the first turn of the game with the remainder coming within the next turn.
Mid-game is the stage that basically all cards are playable, such as Hushbringer or Spare Supplies. This card will allow Glint Hawk to enter the battlefield without returning anything, effectively being a two power and toughness creature for one Mana with flying. Rally of Wings is the powerhouse card within this deck, and turns the current nimble fliers into big ravenous monsters for one turn, in-addition to untapping all creatures which the player controls. This card can be played shortly after declaring attackers to cause attacking creatures controlled by the player to untap, practically making them have vigilance for that turn. Force of Virtue is more likely to be played utilising either the exile ability or hard-cast within the mid to late game, as opposed to the early-game. Other cards possibly could be played at this point such as Sephara, Sky's Blade utilising the alternate Mana cost of one plus tapping four other untapped fliers. Basri Ket may be cast within this stage too, buffing a creature in-addition to providing indestructible to it, alternatively the player may activate the minus two ability to create tapped and attacking creature(s) tokens equal to the number of attacking non-token creatures. The created creature tokens have power and toughness of one, and having the sub-type solider.
This is the stage of which this deck is not created for, and will struggle to stay within the game. Cards such as Sephara, Sky's Blade may have the ability to be hard-cast now, or otherwise almost certainly cast through the alternate cost assuming the player controls four other fliers. Otherwise however, getting in for bites and dwindling the opponents health down is only option at this stage, but a win is highly unlikely.
Being a budget deck does mean this deck can become much stronger with the addition of cards such as Serra Ascendant, of which may require more life gain cards to use optimally. My current thoughts regarding what can be upgraded are listed below in the "Upgrades" panel.

4x Leyline of Sanctity for sideboard only.
4x Path to Exile to replace all On Thin Ice.
4x Serra Ascendant to replace all Faerie Guidemother.
1x Hall of Heliod's Generosity over one Snow-Covered Plains. (Assuming On Thin Ice stays)

These are my current thoughts on upgrades, but there is likely many more. Path to Exile can fetch the player a land upon missing Mana drops, or remove an opponents threat. Serra Ascendant can become a powerful six power and toughness lifelink creature upon reaching or exceeding thirty life total. Hall of Heliod's Generosity may fetch On Thin Ice or Force of Virtue upon ending up in the graveyard, likely the least important upgrade overall.

Any suggestions for this deck would be greatly appreciated, thank you for viewing. You may check out my other not so budget dinosaur through the following link Gruul Enrageasaurs.

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94% Casual

Competitive

Date added 4 years
Last updated 3 years
Exclude colors UBRG
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

14 - 0 Rares

12 - 0 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 1.86
Tokens Emblem Basri Ket, Soldier 1/1 W
Folders WOW!!!, Budget Modern
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