A deck designed for a custom multiplayer format in which you start with an obelisk in play, and when you lose your all your life you don't lose, your opponent just gains control of the obelisk. The only way to win is by gaining control of all the obelisks. I'll link to an article with the rules once it's finalized. Basically, all the unblockable rogues dealing damage you can do nothing about. One rule change key in this format is that all loss of life is treated as damage dealt, which is pretty damn fun :)

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