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Necropotence by Leon Lindbeck, 1996

Standard*

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Sideboard


Taken from Patrick Chapins Innovations - A History of the Best Decks from the First 17 Years of Magic for StarCityGames.com

Lindbeck finished third in the first Pro Tour and Graham won the first Junior Pro Tour both unveiling a first look at the Necropotence strategy that would come to dominate Magic for many years.

It is hard to say which of these decks is more important as both offered important insights on how to develop a true disruption deck. Lindbecks deck was among the first to have the courage to play 4 Necros as well as pushing the Necro-Drain and Necro-Disk strategies to the limit. His 4 Strip Mines would become industry standard. Remember that they had to use four cards from each set which is why he had so many strange card choices particularly in the sideboard.

Tatomers deck pushed the disruption even harder featuring Icequakes to help push the LD element as well as bringing the world cutting edge technology like Demonic Consultation. Many people thought that it was brave to play Necropotence at all but to play Demonic Consultation was suicidal.

While Bentley McCabe Pikula Hacker and Justice all enjoyed great success with Necro in 1996 (home of the Black Summer) it was actually in later years that Necropotence decks crossed over from just being filled with busted cards (Hymns Rituals Strip Mines) to being truly great decks for their era (Lauerpotence which was the deck Randy used to win the first Extended Pro Tour and Trix which will be discussed below).

It is hard to identify just one Necropotence deck as the best or most important as Necropotence has had one of the richest histories of any major card or archetype ever made. Its impact on game design as well as deck design can be felt to this day.

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