pie chart

Grey Merchant

Modern

Myselfthethird


Sideboard


Maybeboard


Gray Merchant of Asphodel needs some ramp to get enough onto the field to win

I feel this deck dragging under the weight of so many enchantments like grave Grave Pact and Dark Prophecy and I do not know if I will be able to control the board long enough to get out all of my blockers and survive into late game hitters like Phyrexian Obliterator and Griselbrand

I don't want to... but I think that I might need to break into another color in order to have access to enough cards to make the deck the best it could possibly be... but I don't want to.

I have always been a fan of Gray Merchant as he was in one of the first decks I played, I have expanded the deck over the years using the cheapest cards I could collect, but now I want to put together the ultimate Gray Merchant deck that I will someday build.

this is first edit, I added some removal, but I am still not sure about what the best removal will be for this deck.

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Created with Highcharts 9.3.3Card costs (outer) Land mana (inner)
Created with Highcharts 9.3.3CreatureCreatureLandLandEnchantmentEnchantmentInstantInstantSorcerySorcery
Created with Highcharts 9.3.3Converted mana costMana-curve8.3%8.3%11.1%11.1%16.7%16.7%25.0%25.0%25.0%25.0%8.3%8.3%5.6%5.6%0123456780246810