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Green Ramp/Stompy

Standard Mono-Green

ultimo545


Sideboard


Maybeboard

Instant (3)

Sorcery (2)

Creature (2)


Hello all!New to mtg(kind of,played when i was super young,jumped back in the past month),and I decided to build a Green Ramp/Stompy deck bc I fell in love with Champion Of Rhonas and Verdurous Gearhulk (I can summon Champion,and next turn use his ability to summon Gearhulk so I can use mana else where),Rhonas is probably my favorite card so far just bc sneky snek god.

Anyways as far as choices and balances,I'm still working on them,so tips are appreciated(want this to be mono green btw).

Greenbelt Rampager just for a easy start to get some spare energy or after an Attune With Aether I can bring a big guy up fast. Druid of the Cowl and Servant of the Conduit is obvious staples that go in green decks imo(at least for ramps)Bitterblade Warrior is nasty early or late game,especially after they have used a lot of removal spells and can't get past him without him using death touch)Rhonas The Indomitable pairs well with almost everything,making them bigger or Prey UponChampion of Rhonas Is mainly here to spare some mana a following turn to summon a gearhulk,or the 1 Sifter Wurm I play,and triggers both.

Gearhulk=bigger threats(until I find another card I'd rather play,which ik there are better biggies)Sifter Wurm is a good late game scry+small life gain,If I played more high mana cost creatures,I'd benefit more ik)

Attune With the Aether I feel is another staple,a good turn one for a land search if I need it or late game just for late Greenbelts/Conduit plays.Blossoming Defense is my go to hexproof instant for greens bc it also gives +/+Prey Upon is here to combo with basically Bitterblade or Rhonas,or just anything thats big and can get rid of a threat/wall(though I'd like to have trample more for cheaper cost than using Rhonas)

Land Wise I just like Hashep Oasis is a good late game +/+ and DotI is a good cycle if I need a draw,otherwise standard drop imo,16 land just to make sure I have some,though I could probably cut that down a little if I want to add some more techsSideboard WIP

again any tips are appreciated as I am new(ish) to this fomrat and the game and meta has changed a lot since I last played,I'm building for the new rotation in september btw*)

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

6 - 3 Rares

13 - 5 Uncommons

19 - 3 Commons

Cards 60
Avg. CMC 2.22
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