Enchantment (2)

Creature (2)


This deck was based around Splinterfright who is a pure value rendition of the old school Lhurgoyf. The principle is about putting creatures into the graveyard and then beating the opoonent to death with big creatures. The deck has been constructed in paper--this version is my best recollection from memory. This may not be exactly right. Notable cards include:

Notable Exclusions:

  • Grim Flayer - This seems great in the deck, but it's too expensive and I don't own any.

  • Sinister Concoction - An interesting card for creature kill.

  • The Gitrog Monster - Seemingly a good fit.

  • Cards with Delirium. This deck was made a while back and I haven't updated it. Delurium seems like a good effect for the deck, but it's so creature heavy that the deck really only consists of two card types--making Delirium ineffective.

Card Draw and Enchantment/Artifact Removal:

As the decks I make are casual and do not have sideboards, any deck tries to conform to two stipulations: it must be able to deal with artifacts/enchantments (preferably at least two cards) and it should also have some element of card draw. Both of these features should attempt to stay on theme whenever possible.

  • Viridian Zealot - This is a good goto for creature-based destruction as it's optional, realtively inexpensive, and has a reasonable body attached. In this case, it also helps that it sacrifices itself when it uses it's effect, which loads the graveyard a little bit more.

  • Sylvok Replica - Frankly, I find that I overuse Viridian Zealots in decks as a piece of artifact/creature hate. This card acts as a similar substitute for lower cost and more variety.

  • Fa'adiyah Seer - Card draw in the deck is limited to this particular card. I love seeing older/timeshifted cards that don't read as very good and finding good value for them. Sinbad saw lmost zero play in the years that I originally played magic, so revisiting the concept is cool. In his case, she fishes for lands and loads the graveyard with creatures.

Win Conditions:

The deck wins with creatures, so any win condition is really going to revolve around them:

  • Jarad, Golgari Lich Lord - Many of the creatures in the deck revolve around getting larger for each creature in the graveyard. Jarad does that, but also gives an outlet to sac creatures to damage the opponent directly, and also has built-in recursion to avoid any creature-kill.

  • Stampede Driver - This guy allows me to discard creatures to make others bigger but, more importantly, also allows me to give my entire force trample. Most of the creatures have ways to get big in this deck, but do not have trample natively. This guy is in for finishing purposes only.

  • Baru, Fist of Krosa - Like the Stampede Driver, Baru is in the deck to provide trample to my creatures. Bonus points for harkening back to some more interesting cards of Time Spiral.

  • Splinterfright & Mortivore - In those instances where a single big creature might be enough to kill off a player, these can act as win conditions by themselves. Splinterfright moreso because it has Trample.


Updates Add


Date added 10 years
Last updated 5 years

This deck is Casual legal.

Rarity (main - side)

2 - 0 Mythic Rares

15 - 0 Rares

7 - 0 Uncommons

16 - 0 Commons

Cards 61
Avg. CMC 3.35
Tokens Wurm */* G
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