Demonic Pact is the main win con, because it's ridiculous. Give it to your opponent with Donate after choosing the first three options of Demonic Pact and watch as they are forced to pick to lose the game.

Lim-Dul's Vault helps search for the combo.

Waste Not is mainly there to pump out blockers. The idea behind this is to make a deck that would never require attackers to be declared. Pump out lots of zombies to make a big wall, and use the removal and discard to stall for Demonic Pact.

Cemetery Reaper makes your tokens stronger, and act as a generator if need be.

I just like Kothophed, Soul Hoarder, so he's floating around as another threat/alternate win con/card draw/badass.

Drift of Phantasms and Fog Bank for a defender, and Sigiled Starfish for some early game defense and scrying. Super casual, but super fun.

Demonic Tutor is obvious, and Perplex and Drift of Phantasms can help search out Donate if you need it.
Any tips on making this deck a little better would be super appreciated. Thanks!

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