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Azorious Spirit Tribal Deck

Unknown* Flying Spirits Tokens WU (Azorius)

slaccs


My very first constructed deck i did research for! I think it's good enough to beat my friend and take to fnm but idk. Basic jist is:

-Main Goal: Survive long enough to bust out Drogskol Cavalry to generate minimum 1 spirit per turn, and Drogskol Reaver to fucking kill the other guy. All the while buffing your spirit army with Drogskol Captain/Supreme Phantom and generally doing blue things with Counterspell, Dungeon Geists, and Field Research.

-The cheap creatures make it similar to a white weenie deck i guess but now the creatures have flying, hexproof, and can be casted like instants (thx to rattlechains). I personally prefer Drog Captain bc of the hexproof it gives, but supreme phantom is probably better bc it costs less and has more health. Having both is good because the more +1/+1s the merrier.

-Rattlechains is actually pretty cool and lets all spirits be casted like instants. Shape Stealer can take advantage of this by being summoned after the other guy declared attackers and then getting buffed by Drog Captain/Supreme Phantom to kill the attacker. Skyclave Apparition/Dungeon Geists can do the same thing but exiling (or tapping) them instead.

-Lingering Souls and Not Forgotten will summon spirit tokens before Drog Cavalry can be played. Had to spash in a swamp and evolving wilds for Lingering Souls's flashback, but i think it's worth it. Not forgotten can help get Counterspell, Skyclave App/Dungeon Geists, Drog Captain, or Supreme Phantom back if any died.

-Token Creatures can also be used (sacrificed) to flip Westvale Abbey to get Ormendahl, Profane Prince, which is an epic card imo.

-BUDGET BUDGET BUDGET!!! Please i only have like 30 bucks to spend on decks i put in Westvale Abbey in because i already have it lol. I also would prefer 4 Skyclave Apparition, but I can't really buy any more and only have 1, so i thought Dungeon Geists would be a good fit since it pretty much does the same thing except it costs 1 more to cast and has 1 more Tuf & Pow.

-Bad Parts: Im not a fan of the gap in the mana curve, but idk what to do about it. The swamp and Evolving Wild might throw off mana flow in the beginning. Im pretty sure Drogskol Cavalry is a bad card, but i am heavily biased since it was my first rare pull lol. Im sure all the spirit buffs will pick up the slack when it comes to its 4/4 tho. I put Counterspell in there because its my favorite card (and im paranoid of fucking meathoot massacre [or any other sweep spells dear god]) but i might not even need it idk. I would also really like a planeswalker like a Jace or something but all the good ones are too expensive.

Thank you for looking!! and im going to maybe be tweaking it a couple times before i buy all the cards

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Date added 2 years
Last updated 2 years
Splash colors WU
Legality

This deck is Unknown legal.

Rarity (main - side)

2 - 0 Mythic Rares

18 - 0 Rares

11 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 3.17
Tokens Human Cleric 1/1 BW, Illusion */* U, Spirit 1/1 W
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