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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
Gladiator | Legal |
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Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Vengeful Rebel
Creature — Aetherborn Warrior
Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
funnyguy99 on Aetherborn Counters
3 years ago
This looks like an AWESOME deck! I've wanted to build this for a while but never really got around to it. Some suggestions might be to add Gonti, Gonti, Lord of Luxury as an overall good aetherborn. He helps with card advantage in a way and takes away from your opponent. Vengeful Rebel is another option for sorcery speed removal, as long as you've sacrificed an artifact and with Syndicate Trafficker, that shouldn't be hard. Of course, all of these are just suggestions. You have an upvote from me!
Cho-Cathal-ic on Death and Taxes josai
4 years ago
Militia Bugler seems good, Vengeful Rebel is good removal especially off of a flicker, Eldrazi Displacer is great value
Ouroboros_47 on BW midrange
5 years ago
Ah right, that makes sense. I must have misread Vengeful Rebel as I thought it said if a creature left the field my bad.
Madhava on B/W warrior tribal
6 years ago
Always loved the idea of warrior tribal.
Always Watching seems like a nonbo with both Secure the Wastes & Herald of Dromoka. I'd cut it in favor of more interaction. A little Thoughtseize or Collective Brutality (great outlet for discarding Bloodsoaked Champion) can go a long way, in the way of keeping dudes safe from Wrath, Damnation, etc. Path to Exile is another fantastic option.
Gatekeeper of Malakir is a interaction + a warrior in a single package. Vengeful Rebel is his younger, less-black-intensive brother... although Vrebel would be more reliable with some fetchlands, Ghost Quarters, Grasping Dunes, anything along these lines. Start / Finish would also fit beautifully.
mhaywood03 on Touch and Die
6 years ago
Ive got some good 3 drops to look at, Ruin Raider is amazing, Vengeful Rebel great removal, Ammit Eternal or Dreamstealer have great value.
Stun_Sniped on Aether Rebellion
6 years ago
I've been building a similar deck, and I really like Supernatural Stamina. Great for protecting your guys/making them trade up in combat and getting them back. It works really great with Midnight Entourage, triggering it while still letting you keep the creature. It's also great with Vengeful Rebel, which I'm running a few of, because you can let it die in combat or sac it to protect Yahenni, Undying Partisan and then get it back, triggering its ETB to kill or finish off something.
Metallic Mimic is also great, a 2 mana lord that's also an artifact.
Qolorful on Death & Taxes
6 years ago
For ripjaw raptors (though I don't see it being your main problem) the fix is Fatal Push and Evolving Wilds or an Angel of Condemnation proc. Also highly recommend Vengeful Rebel
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