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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
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Historic Brawl | Legal |
Legacy | Legal |
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Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Hylda's Crown of Winter
Legendary Artifact
, : Tap target creature. This ability costs less to activate this ability during your turn.
, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.




DreadKhan on
Colorless
1 month ago
If you find you get wiped a lot, the first things you'd want are lots of land and ramp, so you can keep recasting your Commander. You've already got 40 lands, so that's probably fine. The next thing that helps vs wipes is card draw, wipes are really bad if the opponent can just play more creatures on their next turn. Maybe Hedron Archive and Dreamstone Hedron could do some work? You mostly want them for the ramp, but the ability to just draw some cards later on can be pretty clutch (I wouldn't use them in a deck with colours at this point, but in colourless I feel less absurd recommending them).
I don't have a dedicated colourless deck (even my Eldrazi are in a Gruul deck), but if you want to sneak more card draw in here, I know of Tome of Legends (very good as you both need to get your Commander out while also needing to swing), Hylda's Crown of Winter (probably the best thing I'm going to mention), Mind's Eye (a famously 'meh' card in any deck with colours, maybe better in here), Fountainport (draw or make a token seems fine?), Skullclamp (this is mostly for when you don't have your Commander and need to dig for cards, but if you do you can throw it on your Commander and as long as they actually kill Graaz you get 2 cards out of it), Marketback Walker (the idea is you play it for a bunch of mana, Graaz gives it +5/+3 (even if you cast if for 0 mana), and when it dies it refills your hand), All-Fates Scroll (I'm not sure if this is too weird, but you're already on Field of the Dead), The Deck of Many Things (it's a lot less risky if you aren't good at drawing extra cards), and finally Ugin, the Ineffable (not a great card, but it makes blockers that give you a card when they die, and it can kill something when it comes out. If you can keep Ugin alive you'd be able to play Graaz the next turn). Some of those wouldn't be good in a deck with access to colours, some I find I play in one or two colour decks.
If you like using Flash, there is Emergence Zone, which can be much sneakier than something that sits there working like Vedalken Orrery. It's one and done, not sure if that works for you.
Oh yeah, just thought of them, but you could protect your Commander from certain wipes with stuff like Mithril Coat, Darksteel Plate, and Tyrite Sanctum, the best is Coat, by a country mile. If people know Graaz isn't going to die maybe they don't wipe? Oh, just thought of it but Darksteel Myr might actually work in here, it's a 5/3 Indestructible when your Commander is out, and it's a blocker when he's not I guess? Sucks if everyone has Trample, or if everyone runs Farewell in your area!
Matpal2 on
Tapped Out
6 months ago
NV_1980 I try to avoid one use tapping like instant and sorceries (Unless it's that good shit that taps EVERYTHING) but maybe those ciphers can still scratch that "repeat value" itch for me, this is a pretty evasive deck between all the spirits and tappings and they are quite on rate. And yeah that 1000000000 arrows does sound great, one of my best draws came from a Hylda's Crown of Winter, so doubling the chances of getting that draw agains sounds great
Bookrook on
water proof deck (v.3.0)
10 months ago
The first thing I notice is that a lot of your bounce spells are very very questionable. You could find a lot better with just a basic unsummon. Word of Undoing is technically a better version. Why no snap? For mass draw, Borrowing 100,000 Arrows and Hylda's Crown of Winterwould be very good with all of the tap you have. Candlekeep Sage could be good if your planning on flickering nez a lot. Your counter spells are also lacking in quality. Disallow, spell pierce, and Ice Out are all better than your assorted cancel variants.
Optimator on
Anarchy Burger
10 months ago
You know, Hylda's Crown of Winter might be a good source of card draw. Could protect you early game and then draw you a hefty chunk later.