Hunting Velociraptor

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Tiny Leaders Legal
Vintage Legal

Hunting Velociraptor

Creature — Dinosaur

First strike

Dinosaur spells you cast have prowl . (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)

lhetrick13 on Gishath Spared No Expense!!!

2 months ago

Mortlocke - "Interesting philosphy regarding your commander getting combat damage - instead of trying to sneak by, you just hit them harder." Yes, that summarizes my play style very well, lol. I am not to much for gimmicks or shenanigans...I just love a good ol' beatdown!

In terms of card draw/tutoring, ya, the Naya colors are not great at it and I could definitely add in things like Trouble in Pairs to get more draw or Smothering Tithe for arguable some of the best ramp out there, but nominally, I am not playing to much from my hand once I get Gishath out as she is tutoring creatures for me. The deck is kinda centered around having 50+ either lands, ramp, or cards I deem an accelerate like Hunting Velociraptor so pretty much every other card in the deck helps get Gishath out fast. From that point on, it is more focused on protection of my boardstate. I am running Forerunner of the Empire, Savage Order, and Congregation at Dawn for creature tutors. So they are in there but jsut not some of the classic ones you would expect. I like the flexability those provide over Worldly Tutor. Finale of Devastation is a beast of a card but since I am not running Ghalta, Primal Hunger, the card kinda loses some of its flair with this decklist. Growing Rites of Itlimoc  Flip I actually dropped for Welcome to ...  Flip! Very similar cards and I just like the Jurassic Park cards soooo much. Hard not to add those in!

I am working on the Gaea's Cradle! Hard to justify dropping pretty much 6 months of my monthly MTG budget on a single card but hoping some of my side hustles this summer will let me pick that up. It is not phenominal in this deck like it would be in something like Chatterfang, but it would still be more effective than some of the other lands/cards I have in the decklist!

Thanks for all the thoughts you are posting, I do greatly appreciate the questions and recommendations! It has been about 5 months since I played this deck so I need to sit down and take a look at it again and ask some of the hard questions about why I included some things and why I dropped others.

wallisface on Jurassic Park deck

10 months ago

Some general thoughts:

  • Your mana curve is very high. I would suggest either work towards lowering the mana curve a bunch, or adding in a bunch of ramp effects to allow you to play those bigger cards quicker. Ideally you'd do a bit of both. If your intention is to keep playing Ravenous Tyrannosaurus then it probably makes sense to run a bunch of mana-dorks so you actually have something weak to have it devour (i'm sure Llanowar Elves and its kind tastes delicious).

  • The other option to the above, is to not run ramp, but instead run a bunch of interaction to slow your opponent down. Basically tons of Flame Slash and Lightning Bolt to keep the board clean and give your Hunting Velociraptors Prowl ability an actual chance of being useful.

  • currently with the amount of high-mana cards in the deck, you're almost never gaining any benefit from Amped Raptors enter-the-battlefield trigger. I would suggest either lowering your curve enough to be able to profit-from this card at least 2/3rds of the time, or else remove it from the deck.

  • Life Finds a Way is an entirely pointless card to run when the only card you have that makes tokens is the second activation of Welcome to ...  Flip

  • I don't think Rhythm of the Wild is useful enough to do anything here, even for a super-casual environment. I feel like Welcome to ...  Flip is pretty similar to this (it is more useful, but just sooo slow).

  • I would remove Savage Order, you have very few dinosaurs with 4 power, and if any of these are out then you're already in a good spot (and swapping one for another seems largely pointless considering its costing you a card)

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