Elkin Bottle

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Elkin Bottle

Artifact

, : Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card.

Rhadamanthus on Fumiko the Lowblood

1 year ago

I feel like getting things rolling before too many turns pass is still the weak point. More ramp and/or early game plays would probably help. In terms of budget, I’m not looking to spend a whole lot on making more changes. The high-dollar cards that happen to be in here are mostly just luck from the things I’ve been able to collect while playing for almost 30 years.

Right now the draw is limited to the “impulse draw” effects like Outpost Siege, Chandra, Torch of Defiance, Oracle's Vault and Experimental Frenzy. I agree a wheel or two in here would help. I know I have a couple Wheel of Fortune in a casual goblin deck that doesn’t get much play. For some reason I thought it was banned in Commander. Do you think Elkin Bottle is any good or is it too clunky?

I agree with your suggestions for Mind Stone and Ancient Tomb. I’ll dig around and see if I already have any extras. I think a Fire Diamond might be good as well.

I think I’ll keep Experimental Frenzy. It’s great as a mid to late game Future Sight when I start running out of things to do.

Yesterday on Are all abilities which allow …

6 years ago

I'm not entirely sure if this is the correct term and I'm definitely fuzzy on the rulings.

As I understand it, a Myr Welder that uses its printed ability to exile both a Mimic Vat and a Pili-Pala wouldn't be able to use Mimic Vat's ability to put a token Pili-Pala onto the battlefield, as Mimic Vat's activated ability is linked to its own triggered ability. Is this the case only for cards that specify 'the exiled card', or for all cards that interact with other cards they've exiled?

For example, considering Myr Welder has text that specifies 'all cards exiled with it' as opposed to 'the exiled card'; if a Myr Welder were to use its printed ability to exile an Elkin Bottle, then use Elkin Bottle's ability to exile an Ornate Kanzashi, Elkin Bottle's ability (being used by Myr Welder) would allow us to cast Ornate Kanzashi from exile - but would Myr Welder still have the activated abilities of Ornate Kanzashi as long as the Ornate Kanzashi remains exiled?

What about abilities that specify 'a card exiled with [this card]'? So could a Myr Welder use its printed ability to exile a Muse Vessel and Gilded Lotus, then use Muse Vessel's second ability to cast Gilded Lotus (even though it was exiled under Myr Welder using an ability other than Muse Vessel's)?

Finally, what about Rona, Disciple of Gix? Is her static ability also linked with both her triggered and activated abilities? And if put under some dumb shenanigans like being exiled with a Do-It-Yourself Seraph, would the Seraph then enable you to cast Rona from exile?

Thanks in advance if you take the time to read and answer this. <3

Have (1) reikitavi
Want (0)