Crusade

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Legality

Format Legality
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Casual Legal
Commander: Rule 0 Legal
Custom Legal
Freeform Legal
Highlander Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal

Crusade

Enchantment

On the Topic of Depictions of Racism in Magic.

White creatures get +1/+1.

2000AD on

3 months ago

Balaam__ First of all, I greatly appreciate you for stopping by and reaching out. Thanks! Second, I will address the issue of Orcish Oriflamme - the reason the copy you linked shows up as is because the version you linked appears to be from Alpha, and Alpha had a couple of printing errors showing incorrect information, one of the more famous examples being Elvish Archers (Power/Toughness was printed at 1/2 in Alpha as opposed to the 2/1 it's been in every other edition starting with Beta). Oriflamme was misprinted similarly in Alpha, with a casting cost showing as , but in Beta Edition and going forward, the casting cost has been . I am pretty sure that even if you have one of these misprinted cards, you still have to pay the most recent casting cost.

Next question: "Why?"

Ok, so this is a great question! Thanks for asking. In the 93/94 Oldschool format, a format that includes the following sets:

Alpha Beta Unlimited Collector’s Edition (CE) International Collector’s Edition (IE) Arabian Nights Antiquities Revised Legends The Dark Fallen Empires

Antiquities only has like, 7 or 8 colored cards in each color for the entire set, the rest of it is 100% artifacts and not all of them are good - in fact, there is a LOT of chaff there with a few notable exceptions.

This is for "Atlantic" rules - "Swedish" deckbuilding rules (which I tend to follow) cut off just after The Dark, with no Fallen Empires allowed. That said, enchantments that give buffs in the format are rather few and far between - and when they can be found, they are typically quite specific insofar as the color they will give a bonus to (for example Crusade, or Lord of Atlantis/Sunken City). Wherein it relates to , Goblins have Goblin Shrine, as well as Goblin King of which I play both in a 93/94 Goblin deck I call "Burning Man" (just haven't made public yet). Orc General from The Dark hands out some buffs, but only for Orcs, and only in exchange for sacrificing an Orc/Goblin to receive it. Orcish Oriflamme is somewhat of a rarity or a standout in this department because it buffs every single attacking creature under my control - regardless of type. I agree with you in RE: casting cost being a tad on the high side, but I am down to play it for awhile to see how it goes due to rocking 4 Llanowar Elves and 3 Untamed Wilds - I feel like my ramp is far enough up to snuff for me to "get away" with dedicating one card slot to an enchantment costing , especially since there are only 3 copies to contend with. As well - I understand the concern over the conditional power buff - that the creatures who receive it must be attacking - but this is mainly to swarm the opponent with 6-8 1/1 Lands, animated with Living Lands, all swinging across at 2/1 P/T the moment they're animated by Living Lands. This is in addition to any other creatures I happen to be able to swing with at the time, and the hope is other effects (such as Earthquake) can seal the finish once the opponent's life total has been whittled down far enough.

also has Gauntlet of Might, but that is one of those cards that even the cheapest copy (2ED) is too far out of my budget at present (several hundred dollars for copies marked "played"). Disharmony (LEG) is another one I'd use (albeit this is creature theft, not creature buff), and the budgetary concern there isn't AS bad - but she's still a good $55-$60+, and that's an amount of money that would get me 30-40 cards that were things I need (like basic lands) to put a deck together. So, maybe someday - but right now leaving those on the table just allows my money to farther transaction-for-transaction. Power Surge is a cheapie that can get a lot of damage in if the opponent just doesn't have anything to do, but is also conditional...and not to mention CHEESY lol.

When it came to the whole idea that the playing of Living Lands was supposed to be the big ol' KILLSHOT, the idea of having nothing that provided beef did not appeal to me, whether it was conditional or not. Oriflamme was dirt cheap on TCG Player (35 cents-50 cents), so for now, my opinion is Oriflamme gives a significant power advantage when multiple creatures get room to breathe. They did so long for this one thing. - it's ok if you don't agree, and right now where I'm at it I will absolutely take what you've said into consideration!

FAIRxPOTAMUS on Band of Kjeldor

2 years ago

DreadKhan I know of Crusade being banned. Was that what you were thinking of?

shock7123 on For the Rebellion

2 years ago

Seems like a solid start. Just keep in mind that Crusade is banned in Magic in general.

BotaNickill on What is...Human?

2 years ago

Thanks for the Upvote and the Notes and suggestions friend! I'm actually trying to acquire more copies of Thalia, Guardian of Thraben still. I just kinda threw this together with the cards I had so that I could get a feel for the deck. White weenie was a big deal back in the day and I loved playing it, so I'm kinda leaning into that range with this deck being Tribal Human as well, but I also like the idea of Death and Taxes, so I'm a bit unsure where to go with it to make it competitive and still staying true to the tribal theme. It definitely excludes some of the better Tax cards in doing this, but I feel like there is some good human cards that also tax. I'm actually headed to do some playtesting with this right now, so I should have a better idea later. I do have three Aether Vials and I could swap them in as you suggested, I personally would like to see the Esper Sentinel get bigger and to provide a bigger tax. Too bad Crusade is no longer a thing, lol. I do have an Authority of the Consuls but only one. maybe I'll try both for now? Anyways! Thanks again for checking in! Cheers!

ET_ASH1228 on what do you think

2 years ago

so with my group of people i play mtg with i use the card Crusade(it says white creatures get +1/+1 for 2 white mana). my opinion is it shouldt be banned, so i kinda want to know what others think about the card

estoner on I solved mana screw and …

3 years ago

I played from 7th Edition to when they banned Crusade.

Nobody is saying this would replace mulligans: we would have to figure out how the existence of a manabase and a library simultaneously would impact starting hands and subsequent mulls, like if you are forced to draw all seven cards at the same time, or one after another in sequence, if you choose which decks to draw from or always get 3 from one deck and four from another, etc. Maybe starting hand size would be reduced and you get 3 cards from each pile. I don't know.

Storm, Eggs, and Dredge are not even decks. They are knowledge checks like repeatedly doing a Hellsweep in Tekken until your opponent dies. Do you have Leyline, RIP, Stony Silence, etc? Great, you win. If a player doesn't have those cards in his sideboard, he is probably lost and needs someone to escort him back to the retirement home.

Commander is not Magic: the Gathering. Commander is a game played with Magic: the Gathering cards. There is a difference.

Maybe the life totals would be increased to 30 like Duel Commander. Maybe Lightning Bolt would have to be banned. The point is that the fundamental assumptions of the game are bad. Why is it acceptable in a card game that you can lose before the game starts? People used to play Magic for ante. How can it possibly be acceptable that you lose a Black Lotus because you drew a couple of hands in a row with no mana sources or flooded for five turns in a row?

Charbelcher is not even a real Magic card; it's a joke that was written on cardboard.

Imagine for a moment that poker never existed. Instead, everyone played Sealed Magic with these manabase rules, for money. I promise you that you could not convince them to switch over to the current comp rules, where you can literally just not draw mana and lose a Pro Tour through no fault of your own.

And I'm not saying it because I'm salty: I play control decks with 26 lands. I'm just saying that if Magic were more like Chess or Dreamblade, games that require skill, you wouldn't even need WOTC for pro play, because the scene would form itself.

Icbrgr on Censorship

4 years ago

Times are just different now... even in the history of magic cards/art there are now forbidden Crusade, Invoke Prejudice, Jihad, Cleanse, Stone-Throwing Devils, Imprison ect ect...

This hasnt happened to me personally no....but iv'e seen wild threads in the blind eternities that went on that had less to do with magic/the game than Oof_Magic's original/copied posts.

If someone where to make a post saying that they were upset with the author of the war of the sparks decision to undo Nissa and Chandras relationship/sexual preferences that would be allowed to let the conversation develop..... I cant say the same would be allowed/tolerated if it went the other direction. If someone were to make a post/thread about Niko Aris and their opinions surrounding the planswalkers lore and creation I could also only assume the conversation would be allowed to go one way as well.

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