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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Clockwork Percussionist
Artifact Creature — Monkey Toy
Haste
When this dies, exile the top card of your library. You may play it until the end of your next turn.
leovolt884_ on
Domain Zoo 2025 2nd try
6 months ago
Personally I like Lush Growth over Abundant Growth to enable your creatures and this deck is just naya anyways so it's a lot better than it is in 4 or 5 color domain. I would maybe consider some tapped duals that have basic land types so you can have a swamps or islands for domain without banking on drawing Nylea's Presence. 6 copies of Terramorphic Expanse/Evolving Wilds are pretty slow already so swapping them for tap lands doesn't seem like too much of a loss. Running the swamp type on a few lands + 4 Nylea's Presence in the deck would make running some copies of Snuff Out pretty consistent. Having premium removal that costs 0 mana seems great for a creature heavy aggro deck. I don't see too much of a point in Kor Skyfisher as you really have no good targets to bounce. It's a niche combo with rancor since bouncing the enchanted creature puts it in the graveyard, then back into your hand, but it seems like too much of a tempo loss to have to bounce your own beaters. I guess you can also bounce a land and replay it if you miss a land drop but if that's what you're going for I would suggest going down to 18 lands and cutting 1-2 Matca Rioters to run more aggressive 1 drop creatures. Spark Elemental, Jungle Lion, Jackal Familiar, Goblin Cohort, Clockwork Percussionist, Fanatical Firebrand, or Gingerbrute are all aggressive 1 drops that come to mind. Clockwork Percussionist in particular provides card advantage which is very good and can help you hit land drops if you choose to run a lower land count.
Deck looks cool and keep in mind these are just suggestions, have a nice day <3
Xica on
Gleeful Reveler 2024 dec
11 months ago
The idea with the deck was to play cards that cannot be efficiently answered. If opponent spends 3-4 mana to clean up tokens generated from my spell costing thats enough of a win for me, to be worth it.
Thats why you can observe an utter lack of creatures without relevant triggered abilities in the deck. Bedlam Reveler is a "draw 3" card that dodges Force of Negation, which sometimes also endd up becoming a sizeable attacker - but thats just a bonus. Same goes for Clockwork Percussionist. Its mainly there to act as copies 5, 6, 7, 8 of Experimental Synthesizer
...well sweepers aint bad, as opponent tapping out for a sweeper means no Flare of Denial, and allows me to deal damage directly to face.
And well leyline of combustion is much more than just "possible tech against bowmasters, lava dart, W6".
For decks that can burn out the opponent, its one of the most universal hatecards.
It hits lots of combo decks, and pretty much all non-counterspell interactons.
Good against mill.
Good against targeted discard
Good against prowess, burn, phoenix
Often deals significant damage to unexpected players running Mishra's Bauble
Protect from opposing land destruction in eldrazi decks
Punishes activation of lotsa walkers
Creates downsides for enchantment based removal spells
Xica on
Molten Opals
11 months ago
Hello, i just wanna chime in, about the tension that seems to exist in your deck between the "destroy artifact for value" and "care about number of artifacts in play" effects.
Gleeful Demolition goes well with the multitude of old and new "gains value on sacrifice" artifacts, like Clockwork Percussionist, Experimental Synthesizer, and Ichor Wellspring.
And it makes possible to run Kuldotha Rebirth, and Shrapnel Blast.
...when/if Orcish Bowmasters are present in numbers, being able to exile cards to cast from exile instead of drawing em can be relevant (for whatever it is worth).
And imho MHayashi is onto the correct idea with land destruction decks in modern.
Its best to build them with playset of Demolition Field and Field of Ruin, with 1-2 playset of best spell based land destruction in addition to that.
Using your land to remove opponent's land leaves you with more slots for spells in your deck, compared to using sorceries to destroy lands.
On the off chance you are interested in checking out my list, here is a link: Gleeful Reveler 2024 dec
P.s.: I disagree with your take on Rise and Shine (and awaken mechanic in general), those cards are THE reason to splash blue in artifact deck.
vorpalaxe on
Boros Heroic
1 year ago
This look like a very fun and aggressive deck. The mana cost is so low i am thinking 20 lands. Lots of people use the Heartfire Hero also. I really like the Clockwork Percussionist. good luck!
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