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From a deckbuilding perspective, constructing a deck in a highlander/singleton format is a challenge in and of itself. For me personally, this is what I love about the format. Challenging yourself with such a limited stucture and figuring out which cards work for your playgroup and which cards don't makes the game really fun. I like to tune my decks toward my meta, and allowing a sideboard in the general rules of the game give you a good 10 to 15 card buffer of cards you can slot in, and that isn't really desirable considering the nature of the format. I'd also argue that a sideboard promotes stale deckbuilding because game one lets you get a feel for the matchups and allows you to sideboard in particular cards to give you an advantage, but I feel as if everyone should be in the same boat whether you're playing in a blind meta or in a tuned to your playgroup type of meta. Allowing sideboards in this format give you a huge buffer zone that would otherwise be absent. You have to draw the line at some point, and making cuts to cards that you think you want to play but don't quite make the cut is one of the most excruciatingly painful yet beautiful testaments of the game. My decks change on a weekly basis because I'm always testing new things. If sideboards were legal in Commander, I can't say I'd have that quality experience.
Furthermore, house rules are formalized under the official rules of the game, as they are a welcomed exception to the rules as long as they benefit the experience of your playgroup. Nothing's stopping you from trying out sideboards and allowing wish cards to work in your playgroup so long as all participants are okay with that.
July 17, 2019 11:26 a.m.
Saw the deck title, installed photoshop and imgur, made this meme, and posted it just to share it here.
July 10, 2019 9:26 p.m.
IMMG54 I'm not saying it's hard to assemble as much as it is simply easy for opponents to interact with. I've tested Citadel quite a bit and it just doesn't fit very well in my playgroup. I'd much rather end of turn Ad Naus into a huge pile if I'm being completely honest.
July 10, 2019 7:15 p.m.
SynergyBuild prior to dox being printed we were on the Palinchron/Image plan. Since then the format has changed a lot, so having the seven lands to return and recast Image is a bit slow and conditional on their own. I realize this gets better with High Tide, but that requires an extra piece that isn't quite as surefire as I'd like it to be.
July 10, 2019 1:59 p.m.
Papaglock21 We're leaning in harder on Freed lines because another avenue outside of Scepter is objectively a good thing, and there aren't really any dead cards with it outside of Freed from the Real itself. With the dox ban, this is a fine alternative to making the deck modular by having these options available if something goes awry with plan A. Now, instead of just Bloom Tender and Arbor Elf + Utopia Sprawl on a Forest, we have Incubation Druid as another target for Freed and it's important to note here that both Tender and Druid are tutorable and online via Neoform .
Valaj The redundancy Eldritch Evolution has with Neoform is not super necessary here. it is objectively worse and is only really effective if we want to grab Nezahal. It doesn't turn Incubation Druid on like Neoform does and that's a very relevant feature. If we were on Razaketh, then it would be warranted, but we're not and I don't think we want to be.
July 10, 2019 9:07 a.m.
IMMG54 The Ad Naus vs Citadel debate is really just up to preference and what works for your meta. I personally favor card advantage, so I'm a big fan of Ad Naus as a huge tempo swing. Citadel has it's own merit considering you don't necessarily have to hold up mana depending on what's on your topdeck, and it can act as a combo piece with fishbowl and top which is pretty neat, albeit a clunky combo to assemble and keep on the board. I did cut fishbowl in my update because I really only used it for the residual lifegain, but it does get better if you are on Citadel. I do like them both and see value to running them, but it really comes down to one or the other to cut down on your mana curve.
July 9, 2019 11:57 p.m.
IMMG54 I see I was late to your question, but really Tasigur isn't affected too much and now I get to explore some retooling options I otherwise didn't have room for.
Paradox Engine is sad to see go, but it was a controversial card that I thought would have been banned three years ago because it required little to no buildaround for it to be good. I feel for Sisay and Arcum pilots who dipped hard in power level, but otherwise I've been really optimistic about this change because it sheds new light on the general metagame and incentives more unique deckbuilding strategies. I'm all for this one when I really didn't think I would be.
July 9, 2019 4:08 p.m.
I sense the Painter's Servant unban will be good for Hackball?
July 8, 2019 3:23 p.m.
Ah I probably should clarify. When I say bulk I meant a box of extra money cards that I didn't really need considering I only play a singleton format nowadays. You'll probably still want to list all of your cards to fetch a fair price on everything.
However, I'm sure Card Kingdom offers decent rates on bulk as you describe. I know my LGS and other places do that, but with that in mind they offer you sort of a flat rate per X amount of cards considering the legwork of sorting is on them. I encourage you to sell by card and list what you intend to sell because if you give them a money card and it slips under your radar sold as "bulk" I can't say for certain that they'd give you a fair price on it.
It's in your best interest to sort cards yourself and sell it to them if I'm being honest. They give better rates than anywhere else I've been to. You might want to consider store credit and flip it back into cards because that way you're maximizing the value you're getting out of them so long as you're okay with it going back into this hobby.
July 8, 2019 1:37 a.m.
Card Kingdom is fantastic. I've only sold cards to them once to get rid of my bulk and got nearly $600 in store credit for my trade-ins. They graded fairly and I found it to be a great experience all around. The process was very quick and convenient, and they give you several details for what you need to provide for them.
Unrelated, but might be important to note here, I purchased over $150 worth of cards from Card Kingdom before and the order to get lost in the mail so I never received it. The issue wasn't their fault, but they took the hit for it and replaced my entire order and shipped it out to me no questions asked. They are incredibly trustworthy and have great customer service. For all of these reasons, I will buy cards from them for as long as I play this game, which will probably be until the day I die.
July 8, 2019 1:07 a.m.
A could be scenario doesn't warrant a price drop. Alternatively, if Hogaak got banned in Modern that would look really bad on Wizard's part considering they printed it in a Modern exclusive set.
July 7, 2019 7:55 p.m.
This sort of thing is just commonplace for print-to-demand sets. I believe your points are all rather valid considering he's great for Modern Vengevine and Dredge, although I'd argue he isn't a fantastic commander. Perhaps the original pricetag was a bit overhyped is all. There are probably enough floating around in circulation right now to warrant the drop, but that really goes back to it being a print-to-demand set. Urza is a prime example of this trend too. I remember his preorders going for $80+ when he first spoiled, but he's since plummeted below $40 now. There may be other factors in the mix as well, but that's probably the best suggestion I can offer for you. The secondary market is a weird thing.
July 6, 2019 2:58 p.m. Edited.
I must have overlooked that loss of life part, but through a similar vein I would say Brion Stoutarm does a similar effect in a better way.
July 4, 2019 1:39 p.m.
Or alternatively, you could word the Toxic Deluge effect to hit all other creatures besides Yawgmoth, make it sorcery speed, and drop the anthem effect but that still seems rather strong for how it's costed. The ability to do that at instant speed is concerning too. Protection from Temur as a 4/4 body even for the cost could also become an issue. The first ability is okay, but it's a worse variation of Ayli, Eternal Pilgrim 's ability mind you.
July 4, 2019 9:41 a.m.
July 3, 2019 8:13 p.m.
The toxic deluge effect with the anthem on top of that still feels busted. The anthem effect especially doesn't sit well or feel thematically correct.
July 3, 2019 6:13 p.m.
Might just be me, but I can't conceivably picture Yawgmoth outside of mono-black given the lore implications and in-game cards referencing Yawgmoth.
I believe the only two white cards referencing Yawgmoth in flavor text are Death Grasp and Soul Link , but the white isn't necessarily depicting Yawgmoth as much as it does Urza in these cards. Through a similar vein, the only other cards outside of mono-black that mention Yawgmoth in flavor text are of a Grixis shell with the exception of Pernicious Deed . Even then, none of which outright depict Yawgmoth outside of mono-black because they're often portraying other characters for the color pairings. Every card that namely references Yawgmoth in the title is mono-black, so I just can't quite see him being anything else besides that.
Any depiction outside of Yawgmoth, Thran Physician era Yawgmoth is either going to be overpowered or underrepresented as well. I would even argue the face card he did get undersold him marginally. The tricky thing with Urza and Yawgmoth is that they're such powerful entities that I'm surprised they actually got a face card in the first place.
July 3, 2019 8:51 a.m.
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