tw0handt0uch
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Said on
Ruric Thar [Competitive] ......
#2
Probably Freyalise. I havent tried new Domri though.
February 13, 2019 11:53 p.m.
Said on
Commanders by Power ......
#3
Hi DF. I can tell that you are passionate about your deck and have put a lot of time into developing it. I like that you have a variety of angles to play from. My concern is that in folding so many combos in, you are going to be carrying a lot of dead slots and cut into your interaction suite. I count
P Drake, bdouble, deadeye, shield w, sage, ornithopter, memnite, ezuri, W drake, t mage, tdon, twater minion, staff, gog, fatestitcher, archanist, exarch, hippocamp. These are all cards that arent great topdecks or in openers.
There’s also a few card assesments that indicate a bit of immaturity in the deck: things like not including Mystic Remora, quite possibly the most powerful card in the format, and opting for Arcane Denial over things like Delay.
I think continued development and live testing will present you with some good opportunities to see which lines arent as effective, and refine your deck so that it is more consistent yet carries less dead weight. Good luck, enjoy the journey!
February 11, 2019 10 p.m. Edited.
Said on
Commanders by Power ......
#4
The numbers are closer to 49% (to hit 2 or more out of 13) vs 19% (to hit 3 or more out of 13).
February 9, 2019 9:06 p.m.
Said on
Commanders by Power ......
#5
“In the context of having infinite mana, I'm saying that Oona (or any infinite mana/spell Commander) as a win condition in the Command Zone isn't necessary, as there should be a critical mass of tutors to the point that we should have a few in hand every game.”
I’m sorry, but this is just flat out as wrong as wrong can be. If you want to prove it to yourself, assume that 12 cards in your 99 are tutors or combo pieces. For simplicity, assume any 3 will do. Now assume you draw 13 or so cards (to represent the first few turns of a game + your opening hand). Now compare the probability of hitting 2 or more of your 12 (within the top 13 cards of your deck) to the probability of hitting 3 or more of your 12. The difference is significant, and doesnt even factor in colored mana challenges of casting 3 cards vs 2.
February 9, 2019 7:06 p.m. Edited.
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Said on Ruric Thar [Competitive] ......
#1Bellower only fetches green :sad_face:
February 14, 2019 9:08 p.m.