Favorite Kaladesh Pre-Release Moments

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Posted on Sept. 25, 2016, 8:16 a.m. by PTsmitty

I just wanted to start a new thread talking about everyone's Favorite pre-release moments. This moments can be good or bad moments, but I figured a majority of them will be good ones in your favor.

I would have to say my favorite moment was in my last match in the event during our second game. I was lucky enough to get a stamped dated Saheeli Rai and then Cloudblazer out of my packs. I was running a U/R/W deck with scrying, card draw, and vehicle effects. Cloudblazer was a great card for me the entire pre-release, but during the game in question it went to a whole new level. I had Saheeli out for a few turns and my opponent was deciding to hit me with the land he was animating with Nissa, Vital Force rather than Saheeli. I was at 6 life and was desperate for answers when I was able to play the Cloudblazer and immediately use Saheeli's -2 ability to gain 4 life and draw 4 cards in a single turn. Another big moment in that game came a couple of turns later when I Hijacked my opponents animated land and destroyed his Nissa (who had 8 counters on it) with his own creature and my own. I ended up repeating that Saheeli/Cloudblazer combo a couple of more times to return to 14 life and having plenty of cards in my hand to take things over. I ended up taking the third game as well to finish the day at 3-1. I could have easily gone 4-0, but my deck stalled on me games 2 and 3 during my second match-up.

Overall, my pre-release was a fun experience. I had several games of magic that required a lot of thinking and patience to make sure I was making the correct play. I only had one match-up where a guy got mana-screwed the first game and then mana-flooded the second game. I was really impressed with how well the energy counters worked in the limited decks. I wish I could have been able to abuse the energy counters more because Aether Theorist and Whirler Virtuoso were rather helpful in my deck. It was even nice to get extra energy counters to fuel my Aether Hub in a pinch. One card I ran up against that did a lot of work was Thriving Rhino. If the Rhino went unchecked and you had a way to keep creating energy counters it would get out of hand very fast. Another card found to be very powerful is Harnessed Lightning. Getting several energy counters out would eventually allow you to do 6+ damage to a creature for only 2 mana at instant speed. This can definitely end up being a nasty card if energy decks become a thing.

Well that is all I got. Looking forward to hearing about your favorite moments, what you thought of the pre-release experience, and where you think decks could be heading to in the future.

Servo_Token says... #2

So I had a panharmonicon deck with cloud blazer, the 5 drop that makes two thopters, that two mana artifact that returns dudes to your hand for 4, and the blink angel. My favorite part of prerelease was all of it because I was playing a legit combo deck. Panharmonicon out, play cloud blazer draw 4 gain 4, thopter dude puta out 4 tokena, angel get two blink triggers, double blink thopter dude get 8 more tokens. Went 4/0 obviously, my deck was nuts

September 25, 2016 11:52 a.m.

cklise says... #3

For the record, you wouldn't have been able to double-blink the same creature because the triggers went on the stack at the same time. If you had selected the thopter maker for both, it would have fizzled when it tried to resolve the second time because it would have been a new instance of the creature. However, blinking both of your creatures in that scenario would have been just about as backbreaking.

September 25, 2016 12:54 p.m.

Epochalyptik says... #4

This thread was moved to a more appropriate forum (auto-generated comment)

September 25, 2016 1:10 p.m.

scopesightzx says... #5

Demon of Dark Schemes was such a valuable card in my prerelease. In one game, my opponent had a Gonti, Lord of Luxury in their graveyard. I played my demon, wiped the board, and had enough energy to reanimate it. The four cards I saw were Fretwork Colony and three other lands. I took the Colony, and later sacrificed Gonti to Morbid Curiosity. I had enough energy to reanimate him again, and hit my opponent's Combustible Gearhulk. I cast the gearhulk and my opponent had me mill three, revealing Ovalchase Daredevil, Dukhara Scavenger, and a land. His own gearhulk hit him for ten, then i went to win that round shortly after

September 25, 2016 6:23 p.m.

OmegaAura113 says... #6

I pulled a date stamped Nissa, then a SECOND Nissa in my third pack. My two favorite plays were:

  1. Fumigate the board with Nissa in play,then animate a land and swing for a free 5. I did this about four times throughout the rounds, and it helped me pull ahead with enough life from Fumigate to win soon after.

  2. My second favorite was in a game I lost, but enjoyed so much I really didn't care. Played Nissa turn seven, animated a land and swung. My opponent had four creatures on board, blocked with one. Next turn, he cast a big Vehicle (the 5/5 barge thing) and drew into a kill spell, blowing up my only blocker and swinging in to kill Nissa. Next turn I too decked my other Nissa! I cast Nissa, using -3 to return my dead Nissa to hand. His turn he bounced Nissa back and attacked, putting me at about 10 life. I recast Nissa, animated a land, attacked to put him at around 7. He killed her again, but I recast my OTHER Nissa and animated another land, hitting him to 2 life. He killed Nissa yet again, and unfortunately I was mana flooded from there on out - causing me to lose.

But come on, Nissa to revive Nissa in sealed?? It wreaks of cheese.

September 25, 2016 8:13 p.m.

Iron_Cube says... #7

My favorite moment was when I opened my second booster and found Steel Overseer Masterpiece Invention. From there even if I lose every match it wouldn't matter. I built a / energy aggro deck with some good burn and removal. I had 2 Lathnu Hellion to do damage as soon as possible. Gonti, Lord of Luxury was also great. Usually got something like Revoke Privileges from my opponents decks and played it on their creature. But I lost some games because of big creatures and Key to the City when I had no removal.

September 26, 2016 1:49 p.m.

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