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Who wants to be a MILLionaire?
I think Laboratory Maniac is hilarious. Even more hilarious than Battle of Wits .
The aim of the game is to get Jace out and use his zero ability to mill yourself to win. With a little help from Thought Scour and Increasing Confusion.
The clones are there to make copies of your Maniacs and/or useful/troublesome creatures your opponent is playing. Once they get wise to your game they'll most likely go on a heavy offensive to cut you down to zero before you can mill yourself. That's where Fog comes in and the Mana Leak /Unsummon was added for some basic control.
I unfortunately don't own all the cards to make this deck, but when I do I'll let you know how it plays (I really only need the Jace and Maniac cards).
I'm hoping it's as much of a blast as I suspect it to be.
3x Green Sun's Zenith was replaced by Think Twice .
I don't always build decks at 4am, but when I do I don't read the cards right aha.
I agree with both of those.
Turbofog with a Lab Man win con.
Whoops, thanks for pointing that out, I was sure the Zenith was for any creature type and colour. That's going out for sure haha.
1 or maybe 2 Mirror-Mad Phantasm would really help you mill yourself fast.
What about ways to return a Laboratory Maniac from your graveyard in case they all get milled? Creeping Renaissance might help.
my personal favorite laboratory maniac combo is with Seance . get both Mirror-Mad Phantasm and Laboratory Maniac into your graveyard via self mill, throw out a seance, seance the phantasm out on their turn, activate his ability to mill yourself out (since there is only 1 in your deck), and then seance the laboratory maniac on your turn at the beginning of your upkeep before you draw for the win.
I see one very major problem with this deck: if your opponent can get a Doom Blade , Go for the Throat , or any 2-damage card out, they can make you kill yourself by taking out the maniac right before you win, making you lose. Perhaps Swiftfoot Boots or Mask of Avacyn might help, or since you run green maybe card:Ranger's Guile could help mitigate that problem.
Nice. You should get Merfolk Looter in there, even as sideboard. it can activate the win at any time if you have milled out. you don't have to wait till they say go. There is a modern version of this that my friend plays in multiplayer that uses lab man, looter and Leveler he can net a turn six win (and very annoyed glares) in our games. otherwise, very nice deck.
Have you ever considered Merfolk Looter ? With that you can draw into your deck and discard at the same time and if you have Laboratory Maniac out with you have no cards then you can use her ability to win on the spot!
Or Mirror-Mad Phantasm as a one of. He can win you the game really fast by milling your entire library. Nice deck by the way! +1
| Date added | 11 months |
| Last updated | 9 months |
| Legal formats | None |
| Sets | Magic 2013, Dark Ascension, Innistrad, 2012 Core Set |
| Cards | 60 |
| Avg. CMC | 2.19 |
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MetalMeister says...
What exactly is the purpose of card:Green Sun's Zenith in this deck? You don't have any green creatures to look for. You should replace it with some card draw. I recommend Think Twice , because if you mill it, you can still flashback it.
July 21, 2012 5:47 a.m.