Transformers! Werewolves in Disguise!
Modern*
SCORE: 52 | 46 COMMENTS | 16030 VIEWS | IN 40 FOLDERS
First live game testing —May 14, 2012
Played my friend's UU Illusions deck and went 2-1 against it...
Game 1: Started with 5 land in hand and thought "No big deal, I'll draw more spells then!" I proceeded to draw land for 4 turns and lose.
Game 2: Things went much smoother this time around and while I had to burn my own Garruk after my opponent played Volition Reins on him the game was no contest.
Game 3: Birds of Paradise is my hero. Drew one land, Birds and two Green Sun's Zenith and decided to keep. Had to GSZ for the other 2 Birds, allowing me to play everything else. Knocked opponent down to 4 with Terror of Kruin Pass, Ravager of the Fells Flip, Immerwolf and a 4/4 wolf token and 3/3 deathtouch wolf token. Terror was killed and he plays Devastation Tide on his turn. I bring everything back out, then he drops Lord of the Unreal. Huntmaster comes out next and I cast Moonmist, hitting him for 2 and killing his lone blocker before swinging.
Zzdragon23 says... #2
Well since you are making this for FNM one thing that you will need is a 15 card side board, or else you will get DQ'd I know it's not much help in the deck itself, but I'm new and i just know the rules :) Trying to be a judge here! :D
April 15, 2012 10:25 a.m.
Oops! Forgot I moved certain cards to the mainboard. Thanks for the reminder. :)
April 15, 2012 10:36 a.m.
Zzdragon23 says... #4
Haha :) no problem dude, oh if you ever ever need onortidox magic decks that make people go WUUUTTTT? Just hit me up on my wall and i can think of something for you :D
April 15, 2012 10:46 a.m.
Some day I want to build a competitive man-land deck. Not sure if it'll work though.
April 15, 2012 1:17 p.m.
is a much better replacement. If you really want to flip Garruk, there are still other options on your own side of the field if you can't find something on your opponent's side.
April 17, 2012 5:47 a.m.
The Metamorph has too many uses to leave out though. It's effectively a 2nd copy of any creature or artifact in my deck or my opponent's. Not to mention it knocks off game-ending legends. Kessig Cagebreakers will likely go in my sideboard as a recovery against opposing board wipes. Not much use for Corrosive Gale with Bonfire in the mainboard.
April 17, 2012 6:11 a.m.
I hadn't realized Phyrexian Metamorph copied anything on the battlefield, it's better than I first gave it credit for. Being able to take down those legends is nice, but for my use I would still sideboard it until needed.
April 17, 2012 6:21 a.m.
Just got locked down today by Platinum Emperion in casual play. My friends make some weird choices for maindeck cards. Guess they're tired of playing me, haha...Was cool that around turn 6 I started cranking out 3 5/5 wolves per turn.
April 19, 2012 1:18 a.m.
2 Nightfall Predators and RR will take care of that... or one getting +1 attack from somewhere combined with an incinerate.
April 19, 2012 1:37 a.m.
You could have even turned their own trick against them with your Phyrexian Metamorph. Of coarse I know this all depends on card draw.
April 19, 2012 1:38 a.m.
Yeah already had one Metamorph on the board and never drew the Ranger. Was waiting on 2 more land to hit it with Devil's Play which is Bonfire for the moment, but they were using Sword of Body and Mind and topdecked it before I could kill the Emperion.
April 19, 2012 2:12 a.m.
The damn card had to fit into some deck didn't it? Haha...
April 26, 2012 5:45 p.m.
MagnaLynx21 says... #15
Heck, it's probably has the second most relevant colour protections right now, so feel free to bitch slap that pesky 3/2 flyer! ;D
April 27, 2012 4:37 a.m.
What about Pyreheart Wolf? Provides same ability as outlaw, but you don't have to flip it and it affects all your creatures. +undying!
April 30, 2012 4:01 p.m.
I'll probably board one of them and find out if I like it our not. With I at least have a chance to cast Moonmist on the turn it comes out and swing with everything else. If only I could give Pyreheart Wolf haste...
April 30, 2012 8:18 p.m.
+1 for realizing that is still really good with over ? There are three reasons, really. First, Gang affects your board the turn it comes out. Second, , though it sits at CMC 3, requires two Red mana, which is your odd-man-out color. It might be difficult to find a second Red source by your third or fourth turn.
Overall, however, I like the build.
May 7, 2012 3:02 a.m.
Either one will probably stay a 2 of as they're more mid to late game icing on the cake. I'll stick with for now and look elsewhere if she doesn't live up to the task. Also, since I'm not running Full Moon's Rise I feel like I'll get better mileage out of the mass evasion.
Emrakool says... #1
I'm thinking about adding Bonfire of the Damned in place of Devil's Play when it's released as a one-sided board wipe.
April 14, 2012 7:28 a.m.