The Ceaseless Eldrazi Horde

Commander / EDH Romer

SCORE: 131 | 68 COMMENTS | 35380 VIEWS | IN 81 FOLDERS


New Commander: Jodah —June 14, 2018

Changed the commander from Progenitus to Jodah, Archmage Eternal. The cost discount Jodah offers is pretty awesome and Progenitus was just there for the colours and flavour.

Added Pir's Whim, removing Sylvan Scrying. Ramping myself and a partner while forcing opponents to sac an enchant or artifact early game just sounds great.

Added a Negate and removed Hull Breach. I have plenty of single-target removal already and need to protect my own threats.

Added Spire Garden, removing Rootbound Crag, since my games are always 4-player.

Romer says... #1

Brutal_B: I found an unused Defense of the Heart in my binder and tossed it in. It came out the next game I played and everyone was scared. It was exiled before it went off, but then my opponents had no removal left when I hard-casted Ulamog, so I consider that a win. Sounds like you're all-in on the token strat, that's sweet! I'm pretty happy with my token-free strat for this deck though. I had a lot of those token generators and doublers at one point, but then it left less room for all the other pieces I wanted to support the titans.

JTH123: It would be pretty pricey to build this deck from scratch. The costly cards are the eldrazi titans, the tutors and the land base needed for 5-colours. But that's like 30-40% of the deck. You could probably make it work with a cheaper land base and fewer tutors (or tutors with higher CMC) but it would be less consistent.

IAmTheWraith: I definitely considered the Urza Tron lands for this deck but decided against them for two main reasons:

  1. In a singleton format like commander it's difficult to assemble a 3-card combo unless you're running a bunch of tutors to consistently get all the pieces. But I didn't want to focus a significant portion of the cards just to grab 3 specific lands. Instead, I'd rather have plenty of ramp available that all works on its own, and use my tutors to get whatever I need for the situation (eg. removal, ramp, titans).

  2. Because it's a 5-colour deck, I've worked hard to build a consistent land base that provides all the colours I need. Extra important with Jodah as the new commander. So for that reason, I'm less inclined to include three -producing lands that are pretty weak on their own.

April 6, 2018 5:03 p.m.

MajorDrGhastly says... #2

there are so many things that make eldrazi cost less. casting kozilecks and ulamogs for 7 or 8 seems pretty awesome. almost dont even need jodah... almost.

curious why you cut temple of the false god?

April 12, 2018 1:45 a.m.

Nite-Klaw2001 says... #3

Ummmmm... You have a Nature's Lore but no forests to tutor for... Otherwise, it's a pretty cool deck.

April 13, 2018 2:38 a.m.

Forkbeard says... #4

shocks = Forests, part of the reason they're such great lands. I see 4 of 'em.

April 13, 2018 11 p.m.

Romer says... #5

MajorDrGhastly: With all this ramp I was just a little heavy on lands and needed to go down to 33. It's important that I hit all 5 colours, so I didn't want to take out anything that produced coloured mana. Temple of the False God always runs the risk of showing up off an early-game draw and slowing you down, so I cut it and kept the very similar Shrine of the Forsaken Gods which will always at least produce . Seems safer.

Yep, that's it exactly, Forkbeard! Breeding Pool, Overgrown Tomb, Stomping Ground and Temple Garden are my forests.

April 14, 2018 1:04 a.m. Edited.

Spoosky says... #6

April 20, 2018 8:44 p.m.

OmniMystery says... #7

Run everything that is OP and broken and watch your opponents focus you. If the deck didn't costed like, 2K plus on my currency, it would be fun to play

May 6, 2018 6:47 p.m.