Let's see... first hand of card:Avacyn's Pilgrim, Call of the Conclave , Silverblade Paladin , Temple Garden , Rancor , Forest , Sunpetal Grove ...
1: Temple Garden, and cast Pilgrim
2: Sunpetal Grove, call Centaur, Rancor it
3: Draw Revenge of the Hunted , put it on the Centaur, lay Forest, cast Paladin and bond, swing with Centaur for 22 trample damage
Turn 3 kill under ideal conditions!
October 23, 2012 11:42 a.m.
my deck does equal damage.hi fivesturn1: abundant growth (forest or temple garden)
turn 2: fencing ace (any untapped)
turn 3: rancor + 2x ethereal armour (source of white)
11/9 doublestrike trample
October 23, 2012 11:13 p.m.
Very impressive... my friend Ixthinon also thought of another way for my deck, slightly edging it out:
T1: Temple Garden and Pilgrim
T2: Sunpetal Grove, Paladin, soulbond to Pilgrim
T3: Draw Revenge of the Hunted , lay it on the Paladin, Forest, Rancor, Rancor
Paladin attacks as a 12/8 trampling double-striker!!
October 23, 2012 11:28 p.m.
nice haha, i could run revenge of the hunted but i find my deck more reliable without it
October 24, 2012 2:35 a.m.
Just because it's a competition, I want to update my entry. :)
T1: Temple Garden , Arbor Elf
T2: Sunpetal Grove , Silverblade Paladin (bonded with Elf)
T3: Draw and cast Revenge of the Hunted , Forest, Rancor , Rancor , Rancor , all on the Paladin, who becomes 14/8.
Turn three swing for 28 Trampling!
October 24, 2012 11:33 a.m.
alucardbelmont says... #9
Nice deck btw :-). +1
I can see how fast you can get away with damaging players, if only I had some Silverblade Paladin s.
I do have a question about the Selesnya Keyrune + Rancor and what happens to when it returns to being an artifact? Very interested in the keyrune because Golgari Charm has become a slight annoyance for my mana dorks.
October 24, 2012 11:45 a.m.
have put in. revenge of the hunted and avacyns pilgrimturn 1: pilgrim
turn 2: fencing ace + rancor
turn 3: miracle revenge of the hunted + 2x ethereal armour
swing for 15/13 double strike trample lure. with a mana to spare.
October 24, 2012 11:50 a.m.
use that extra mana for an ethereal armour and its 21/19 doublestrike trample lure.
October 24, 2012 12:18 p.m.
Sweeeet!! That is some major turn three damage, I love how the Armors buff each other!
alucardbelmont, I belive the Rancor would return to your hand at the end of the turn after being put on a Keyrune. I have also considered Keyrunes to avoid dork-kills, but my playtests were all a couple of turns slower than I like. :( Turn 3 you play a Keyrune, instead of swinging for 20 trample damage. LOL But hey, if your opponent is spending cards, mana, and turns early on to kill your mana dorks, then you have a bit more time to get things together.
October 24, 2012 3:46 p.m.
Sweeeet!! That is some major turn three damage, I love how the Armors buff each other!
alucardbelmont, I belive the Rancor would return to your hand at the end of the turn after being put on a Keyrune. I have also considered Keyrunes to avoid dork-kills, but my playtests were all a couple of turns slower than I like. :( Turn 3 you play a Keyrune, instead of swinging for 20 trample damage. LOL But hey, if your opponent is spending cards, mana, and turns early on to kill your mana dorks, then you have a bit more time to get things together.
October 24, 2012 3:46 p.m.
Sweeeet!! That is some major turn three damage, I love how the Armors buff each other!
alucardbelmont, I belive the Rancor would return to your hand at the end of the turn after being put on a Keyrune. I have also considered Keyrunes to avoid dork-kills, but my playtests were all a couple of turns slower than I like. :( Turn 3 you play a Keyrune, instead of swinging for 20 trample damage. LOL But hey, if your opponent is spending cards, mana, and turns early on to kill your mana dorks, then you have a bit more time to get things together.
October 24, 2012 3:47 p.m.
i wanna play it in double headed giant now. still 12 dmg overkill
October 25, 2012 12:07 a.m.
kilroy7711 says... #16
Have you considered Gavony Township over Grove of the Guardian ? What about Loxodon Smiter or Centaur Healer in there over Strangleroot Geist ?
November 7, 2012 12:58 a.m.
geist is better as it has haste which can be very devastating when paired with a Silverblade Paladin and you can swing in and not worry with it
November 7, 2012 9:42 a.m.
I originally had Gavonys in there, two of them. They always kind of underwhelmed me, like, I could put a counter on everything, or I could lay down a Wolfir Silverheart or a Thragtusk . Also, the colourlessness of them screwed me a couple of times. I switched to one Grove, and I've been pretty happy with it, I guess. It's rare that I get the Elemental, but it happens.
I am experimenting right now with replacing two Call of the Conclave s with two Loxodon Smiter s, but I could handle taking out two Geists instead.
Strangleroot Geist is never bad, but Call of the Conclave is bigger, and it survives Pillar of Flame s that exile my Geists.
November 7, 2012 10:27 a.m.
Just gave props to you and this deck in my I put a wolf and a bird in my enlarged Pee-Pole! build.
Ixthinon says... #1
I have been trying out card:Druid's Deliverance and it seems like a decent sideboard card against other aggroselesnya decks... just let them attack and then hit them back with more :)
October 21, 2012 8:47 p.m.