Loosely based on the combo deck cheerios, this uses cmc 0 cost creatures to combo off on turn 3 with a beast whisperer on the field, using simian spirit guides in order to use grapeshot for the final blow.

Ideally you can use grapeshot to win, but if you fall short, playing an impact tremors turn 2 allows you to rely less on the storm count if your opponent is running quite a few counterspells.

When deciding hands, always make sure you can play birds turn 1, ensuring going off turn 3 unless they run fatal push, but that only will delay going off instead of ruining your chances.

If your opponent is heavy on creature removal, sideboard in Ranger's path as a substitute for Birds, secureing a turn 3 win.

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Casual

92% Competitive