Lorescale Spy Collective

Casual TransMarx

SCORE: 16 | 27 COMMENTS | 1775 VIEWS | IN 6 FOLDERS


Updated deck description —March 26, 2014

Sim1988 says... #1

I think the Keen Sense and Curiosity are a bit over the top.

I also think you should include a a few Bioshift so you can share the wealth from coatl. Nice to moce six +1+1 from coatl to an unblocked infiltrator I think. It would also be nice for your Cold-Eyed Selkie . Those +1+1's will all come right back to your coatl but you will have dealt extra damage and drawn that many extra cards.

I would also add Remand . Slow them down and add another +1+1 to coatl

I might also replace the Infiltration Lens for Lightning Greaves or Alpha Authority . Coatl is likely to get big but also very easy to kill and you made sure several of your creatures are unblockable to the lens won't be as useful.

You might consider Spreading Seas to...
a) mess with their mana base
b) draw a card for coatl
c) make selkie unblockable for sure
Maybe you could sideboard it.

Gilder Bairn could also be fun for doubling coatl's counters. He isn't necessarily a competitive add but he would be funny XD

Hope this helped and I invite you to take a look at my decks and share any ideas you might have. Good luck! =)

March 13, 2014 12:42 a.m.

TransMarx says... #2

really great advice thank you :D I like how Curiosity stacks and so does Keen Sense but I get your point, I also have considered Alpha Authority and it does help quite a bit!

March 13, 2014 12:49 a.m.

TransMarx says... #3

I also like the idea of Remand . Sim1988 do you think I should drop curiosity all together?

March 13, 2014 1:03 a.m.

Sim1988 says... #4

I do. 3 of the 5 creatures you run already give you card draw. One of them also gives it to the other creatures you control. I don't think its necessary.

I think it would be better to include some sort of removal. Something like Beast Within , Pongify , or Rapid Hybridization . Could also be removed for counter spells.

Also I think my preference would be to cut the auras by 1. I think 3 of each would be fine. But I say play test it a bit. You may find you don't need the auras as much, or bioshift isn't coming into play as you thought it would or w/e. Play a bunch of times against different match ups and cut the things that are consistently not as usefl or that you think could be replaced with something better. Maybe you need removal or counters. Maybe more creatures.

Its your deck so go ahead and experiment a bit. Have fun and enjoy it. Hope I helped a bit.

March 13, 2014 3:19 a.m.

The_Fool says... #5

this is really an interesting different spin on what I've seen with drawing in general, I almost passed it off a glance and +1 because I couldn't see anything I could suggest to add that would fit within the scope of what you're going for......until I realized it's a tribal deck....with no Cavern of Souls if you can get some, I would suggest it

March 15, 2014 4:48 a.m.

TransMarx says... #6

Thanks The_Fool I really appreciate the comment, I will look into grabbing a couple Cavern of Souls :D

March 15, 2014 6:30 p.m.

K34 says... #7

+1, for making me reconsider simic.

March 23, 2014 11:38 p.m.

TransMarx says... #8

I dont think the +1 went through, I'm glad I could make something you liked <3, any suggestions K34

March 24, 2014 2:16 p.m.

Gonra says... #9

Horizon Chimera ? I know the powerlevel is pretty weak compared to a lot of cards in your deck and the lifegain isn't at all necessary, but still throwing it out there.

March 24, 2014 2:42 p.m.

K34 says... #10

A second +1 is in order! I made sure to push the button this time, lol

March 24, 2014 5:38 p.m.

K34 says... #11

I'm sure soke people will call me a noob, but remand is over-rated. Something simple like Mana Leak or Force Spike that hard-counters the other player's spell works just as well. If the lack of cantrip is a problem, you could use Disrupt

March 24, 2014 5:47 p.m.

TransMarx says... #12

Thanks K34

March 24, 2014 8:56 p.m.