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Sorcery (1)


This is not the final version, but do feel free to suggest anything that can help improve this deck even further.

The central focus is on utilizing a Lathliss, Dragon Queen + Sarkhan, Dragonsoul combo to absurdly ramp up the difficulty your opponent would need to face with. Plus, Sparktongue Dragon's ability is not necessarily part of the combo, but it is there if you really want your opponent's creature(s) gone. Draconic Disciple + Druid of the Cowl + Llanowar Elves is what will significantly cause an alternative ramp to go on, thus providing a backup. Of course, buffing Carnage Tyrant up the ass is another option along with saproling spam.

The intention of the deck is to essentially catch yourself in the event one ramp fails, but still maintains the destructive factor when all ramps are used in unison. The Lathliss, Dragon Queen + Sarkhan, Dragonsoul combo is something that I personally think embodies this deck - though it may not outright be a quick win, it can turn the tides in an astonishing rate. A deck limited to four copies of certain cards to counter this is only so limited, after all.

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Date added 5 years
Last updated 5 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

8 - 0 Rares

10 - 0 Uncommons

16 - 0 Commons

Cards 61
Avg. CMC 3.75
Tokens City's Blessing, Dragon 5/5 R, Elemental 0/1 R, Saproling 1/1 G
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